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fScinCenter = fPlanes[ip]->GetPosCenter(fPaddle) + fPlanes[ip]->GetPosOffset();
Int_t fPIndex = fNPlanes * fPaddle + ip;
// ** Check if scin is on track
if ( TMath::Abs( fScinCenter - fScinTrnsCoord ) >
( fPlanes[ip]->GetSize() * 0.5 + fPlanes[ip]->GetHodoSlop() ) ){ // Line 293
if ( ( ((THcSignalHit*)scinPosTDC->At(iphit))->GetData() > fScinTdcMin ) &&
( ((THcSignalHit*)scinPosTDC->At(iphit))->GetData() < fScinTdcMax ) &&
( fTOFPInfo[iphit].keep_pos ) ) { // 301
// ** Calculate time for each tube with a good tdc. 'pos' side first.
fTOFCalc[ihhit].good_tdc_pos = kTRUE;
Double_t fADCph = ((THcSignalHit*)scinPosADC->At(iphit))->GetData();
fTOFPInfo[iphit].adcPh = fADCph;
Double_t fPath = fPlanes[ip]->GetPosLeft() - fScinLongCoord;
fTOFPInfo[iphit].path = fPath;
// * Convert TDC value to time, do pulse height correction, correction for
// * propogation of light thru scintillator, and offset.
Double_t fTime = ((THcSignalHit*)scinPosTDC->At(iphit))->GetData() * fScinTdcToTime;
fTime = fTime - ( fHodoPosPhcCoeff[fPIndex] * TMath::Sqrt( TMath::Max( 0. ,
( ( fADCph / fHodoPosMinPh[fPIndex] ) - 1 ) ) ) );
fTime = fTime - ( fPath / fHodoVelLight[fPIndex] );
fTOFPInfo[iphit].time = fTime;
fTOFPInfo[iphit].scin_pos_time = fTime - fHodoPosTimeOffset[fPIndex];
} // check for good pos TDC condition
// ** Repeat for pmts on 'negative' side
if ( ( ((THcSignalHit*)scinNegTDC->At(iphit))->GetData() > fScinTdcMin ) &&
( ((THcSignalHit*)scinNegTDC->At(iphit))->GetData() < fScinTdcMax ) &&
( fTOFPInfo[iphit].keep_neg ) ) { //
// ** Calculate time for each tube with a good tdc. 'pos' side first.
fTOFCalc[ihhit].good_tdc_neg = kTRUE;
Double_t fADCph = ((THcSignalHit*)scinNegADC->At(iphit))->GetData();
fTOFPInfo[iphit].adcPh = fADCph;
// Double_t fPath = fPlanes[ip]->GetPosRight() - fScinLongCoord;
Double_t fPath = fScinLongCoord - fPlanes[ip]->GetPosRight();
fTOFPInfo[iphit].path = fPath;
// * Convert TDC value to time, do pulse height correction, correction for
// * propogation of light thru scintillator, and offset.
Double_t fTime = ((THcSignalHit*)scinNegTDC->At(iphit))->GetData() * fScinTdcToTime;
fTime = fTime - ( fHodoNegPhcCoeff[fPIndex] *
TMath::Sqrt( TMath::Max( 0. , ( ( fADCph / fHodoNegMinPh[fPIndex] ) - 1 ) ) ) );
fTime = fTime - ( fPath / fHodoVelLight[fPIndex] );
fTOFPInfo[iphit].time = fTime;
fTOFPInfo[iphit].scin_neg_time = fTime - fHodoNegTimeOffset[fPIndex];
} // check for good neg TDC condition
// ** Calculate ave time for scin and error.
if ( fTOFCalc[ihhit].good_tdc_pos ){
if ( fTOFCalc[ihhit].good_tdc_neg ){
fTOFCalc[ihhit].scin_time = ( fTOFPInfo[iphit].scin_pos_time +
fTOFPInfo[iphit].scin_neg_time ) / 2.;
fTOFCalc[ihhit].scin_sigma = TMath::Sqrt( fHodoPosSigma[fPIndex] * fHodoPosSigma[fPIndex] +
fHodoNegSigma[fPIndex] * fHodoNegSigma[fPIndex] )/2.;
fTOFCalc[ihhit].good_scin_time = kTRUE;
fTOFCalc[ihhit].scin_time = fTOFPInfo[iphit].scin_pos_time;
fTOFCalc[ihhit].scin_sigma = fHodoPosSigma[fPIndex];
fTOFCalc[ihhit].good_scin_time = kTRUE;
if ( fTOFCalc[ihhit].good_tdc_neg ){
fTOFCalc[ihhit].scin_time = fTOFPInfo[iphit].scin_neg_time;
fTOFCalc[ihhit].scin_sigma = fHodoNegSigma[fPIndex];
fTOFCalc[ihhit].good_scin_time = kTRUE;
} // In h_tof.f this includes the following if condition for time at focal plane
// // because it is written in FORTRAN code
// c Get time at focal plane
if ( fTOFCalc[ihhit].good_scin_time ){
// scin_time_fp doesn't need to be an array
Double_t scin_time_fp = fTOFCalc[ihhit].scin_time -
( fPlanes[ip]->GetZpos() + ( fPaddle % 2 ) * fPlanes[ip]->GetDzpos() ) /
( 29.979 * fBetaP ) *
TMath::Sqrt( 1. + theTrack->GetTheta() * theTrack->GetTheta() +
theTrack->GetPhi() * theTrack->GetPhi() );
fSumfpTime = fSumfpTime + scin_time_fp;
fSumPlaneTime[ip] = fSumPlaneTime[ip] + scin_time_fp;
fNPlaneTime[ip] ++;
fNScinHit[itrack] ++;
if ( ( fTOFCalc[ihhit].good_tdc_pos ) && ( fTOFCalc[ihhit].good_tdc_neg ) ){
fNPmtHit[itrack] = fNPmtHit[itrack] + 2;
fNPmtHit[itrack] = fNPmtHit[itrack] + 1;
}
fdEdX[itrack].push_back(0.0);
// --------------------------------------------------------------------------------------------
if ( fTOFCalc[ihhit].good_tdc_pos ){
if ( fTOFCalc[ihhit].good_tdc_neg ){
fdEdX[itrack][fNScinHit[itrack]-1]=
TMath::Sqrt( TMath::Max( 0., ((THcSignalHit*)scinPosADC->At(iphit))->GetData() *
((THcSignalHit*)scinNegADC->At(iphit))->GetData() ) );
fdEdX[itrack][fNScinHit[itrack]-1]=
TMath::Max( 0., ((THcSignalHit*)scinPosADC->At(iphit))->GetData() );
if ( fTOFCalc[ihhit].good_tdc_neg ){
fdEdX[itrack][fNScinHit[itrack]-1]=
TMath::Max( 0., ((THcSignalHit*)scinNegADC->At(iphit))->GetData() );
fdEdX[itrack][fNScinHit[itrack]-1]=0.0;
// --------------------------------------------------------------------------------------------
} // time at focal plane condition
} // on track else condition
// ** See if there are any good time measurements in the plane.
if ( fTOFCalc[ihhit].good_scin_time ){
fGoodPlaneTime[ip] = kTRUE;
// Can this be done after looping over hits and planes?
if ( fGoodPlaneTime[2] ) theTrack->SetGoodPlane3( 1 );
if ( !fGoodPlaneTime[2] ) theTrack->SetGoodPlane3( 0 );
if ( fGoodPlaneTime[3] ) theTrack->SetGoodPlane4( 1 );
if ( !fGoodPlaneTime[3] ) theTrack->SetGoodPlane4( 0 );
ihhit ++;
} // Second loop over hits of a scintillator plane ends here
} // Loop over scintillator planes ends here
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
// * * Fit beta if there are enough time measurements (one upper, one lower)
// From h_tof_fit
if ( ( ( fGoodPlaneTime[0] ) || ( fGoodPlaneTime[1] ) ) &&
( ( fGoodPlaneTime[2] ) || ( fGoodPlaneTime[3] ) ) ){
Double_t fSumW, fSumT, fSumZ, fSumZZ, fSumTZ;
Double_t fScinWeight, fTmp, fT0, fTmpDenom, fPathNorm, fZPosition, fTimeDif;
fSumW = 0.; fSumT = 0.; fSumZ = 0.; fSumZZ = 0.; fSumTZ = 0.;
fScinWeight = 0.; fTmp = 0.; fT0 = 0.; fTmpDenom = 0.;
fPathNorm = 0.; fZPosition = 0.; fTimeDif = 0.;
ihhit = 0;
for ( ip = 0; ip < fNPlanes; ip++ ){
if (!fPlanes[ip])
return -1;
for (iphit = 0; iphit < fNScinHits[ip]; iphit++ ){
if ( fTOFCalc[ihhit].good_scin_time ) {
fScinWeight = 1 / ( fTOFCalc[ihhit].scin_sigma * fTOFCalc[ihhit].scin_sigma );
fZPosition = ( fPlanes[ip]->GetZpos() + ( fTOFCalc[ihhit].hit_paddle % 2 ) *
fPlanes[ip]->GetDzpos() );
fSumW += fScinWeight;
fSumT += fScinWeight * fTOFCalc[ihhit].scin_time;
fSumZ += fScinWeight * fZPosition;
fSumZZ += fScinWeight * ( fZPosition * fZPosition );
fSumTZ += fScinWeight * fZPosition * fTOFCalc[ihhit].scin_time;
} // condition of good scin time
ihhit ++;
} // loop over hits of plane
} // loop over planes
fTmp = fSumW * fSumZZ - fSumZ * fSumZ ;
fT0 = ( fSumT * fSumZZ - fSumZ * fSumTZ ) / fTmp ;
fTmpDenom = fSumW * fSumTZ - fSumZ * fSumT;
if ( TMath::Abs( fTmpDenom ) > ( 1 / 10000000000.0 ) ) {
fBeta = fTmp / fTmpDenom;
fBetaChiSq = 0.;
ihhit = 0;
for ( ip = 0; ip < fNPlanes; ip++ ){ // Loop over planes
if (!fPlanes[ip])
return -1;
for (iphit = 0; iphit < fNScinHits[ip]; iphit++ ){ // Loop over hits of a plane
if ( fTOFCalc[ihhit].good_scin_time ){
fZPosition = ( fPlanes[ip]->GetZpos() + ( fTOFCalc[ihhit].hit_paddle % 2 ) *
fPlanes[ip]->GetDzpos() );
fTimeDif = ( fTOFCalc[ihhit].scin_time - fT0 );
fBetaChiSq += ( ( fZPosition / fBeta - fTimeDif ) *
( fZPosition / fBeta - fTimeDif ) ) /
( fTOFCalc[ihhit].scin_sigma * fTOFCalc[ihhit].scin_sigma );
} // condition for good scin time
ihhit++;
} // loop over hits of a plane
} // loop over planes
fPathNorm = TMath::Sqrt( 1. + theTrack->GetTheta() * theTrack->GetTheta() +
theTrack->GetPhi() * theTrack->GetPhi() );
fBeta = fBeta / fPathNorm;
fBeta = fBeta / 29.979; // velocity / c
} // condition for fTmpDenom
fBeta = 0.;
fBetaChiSq = -2.;
} // else condition for fTmpDenom
fBeta = 0.;
fBetaChiSq = -1;
fTimeAtFP[itrack] = ( fSumfpTime / fNfpTime );
//
// ---------------------------------------------------------------------------
Double_t fFPTimeSum=0.0;
Int_t fNfpTimeSum=0;
for ( ip = 0; ip < fNPlanes; ip++ ){
if ( fNPlaneTime[ip] != 0 ){
fFPTime[ip] = ( fSumPlaneTime[ip] / fNPlaneTime[ip] );
fFPTimeSum += fSumPlaneTime[ip];
fNfpTimeSum += fNPlaneTime[ip];
fFPTime[ip] = 1000. * ( ip + 1 );
Double_t fFPTime = fFPTimeSum/fNfpTimeSum;
// This can't be right. Plus if there are no hits, then
// it is undefined.
theTrack->SetFPTime(fFPTime);
theTrack->SetBeta(fBeta);
theTrack->SetBetaChi2( fBetaChiSq );
theTrack->SetNPMT(fNPmtHit[itrack]);
theTrack->SetFPTime( fTimeAtFP[itrack]);
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//-----------------------------------------------------------------------
//
// Trnslation of h_track_tests.f file for tracking efficiency
//
//-----------------------------------------------------------------------
//************************now look at some hodoscope tests
// *second, we move the scintillators. here we use scintillator cuts to see
// *if a track should have been found.
Int_t ipaddle, ipaddle2;
for( ip = 0; ip < fNPlanes; ip++ ) {
std::vector<Double_t> scin_temp;
fScinHitPaddle.push_back(scin_temp); // Create array of hits per plane
for ( ipaddle = 0; ipaddle < fNPaddle[0]; ipaddle++ ){
fScinHitPaddle[ip].push_back(0.0);
fScinHitPaddle[ip][ipaddle] = 0.0;
}
}
for( ip = 0; ip < fNPlanes; ip++ ) {
if (!fPlanes[ip])
return -1;
scinPosTDC = fPlanes[ip]->GetPosTDC();
scinNegTDC = fPlanes[ip]->GetNegTDC();
for ( iphit = 0; iphit < fNScinHits[ip]; iphit++ ){
Int_t fPaddlePos = ((THcSignalHit*)scinPosTDC->At(iphit))->GetPaddleNumber()-1;
Int_t fPaddleNeg = ((THcSignalHit*)scinPosTDC->At(iphit))->GetPaddleNumber()-1;
if ( fPaddlePos != fPaddleNeg )
return -1;
fScinHitPaddle[ip][fPaddlePos] = 1;
}
}
// *next, look for clusters of hits in a scin plane. a cluster is a group of
// *adjacent scintillator hits separated by a non-firing scintillator.
// *Wwe count the number of three adjacent scintillators too. (A signle track
// *shouldn't fire three adjacent scintillators.
for( ip = 0; ip < fNPlanes; ip++ ) {
// Planes ip = 0 = 1X
// Planes ip = 2 = 2X
if (!fPlanes[ip]) return -1;
fNClust.push_back(0);
fThreeScin.push_back(0);
}
// *look for clusters in x planes... (16 scins) !this assume both x planes have same
// *number of scintillators.
Int_t icount;
for ( ip = 0; ip < 3; ip +=2 ) {
icount = 0;
if ( fScinHitPaddle[ip][0] == 1 )
icount ++;
for ( ipaddle = 0; ipaddle < fNPaddle[0] - 1; ipaddle++ ){
// !look for number of clusters of 1 or more hits
if ( ( fScinHitPaddle[ip][ipaddle] == 0 ) &&
( fScinHitPaddle[ip][ipaddle + 1] == 1 ) )
icount ++;
} // Loop over paddles
fNClust[ip] = icount;
icount = 0;
for ( ipaddle = 0; ipaddle < fNPaddle[0] - 2; ipaddle++ ){
// !look for three or more adjacent hits
if ( ( fScinHitPaddle[ip][ipaddle] == 1 ) &&
( fScinHitPaddle[ip][ipaddle + 1] == 1 ) &&
( fScinHitPaddle[ip][ipaddle + 2] == 1 ) )
icount ++;
} // Second loop over paddles
if ( icount > 0 )
fThreeScin[ip] = 1;
} // Loop over X plane
// *look for clusters in y planes... (10 scins) !this assume both y planes have same
// *number of scintillators.
for ( ip = 1; ip < 4; ip +=2 ) {
// Planes ip = 1 = 1Y
// Planes ip = 3 = 2Y
if (!fPlanes[ip]) return -1;
icount = 0;
if ( fScinHitPaddle[ip][0] == 1 )
icount ++;
for ( ipaddle = 0; ipaddle < fNPaddle[1] - 1; ipaddle++ ){
// !look for number of clusters of 1 or more hits
if ( ( fScinHitPaddle[ip][ipaddle] == 0 ) &&
( fScinHitPaddle[ip][ipaddle + 1] == 1 ) )
icount ++;
} // Loop over Y paddles
fNClust[ip] = icount;
icount = 0;
for ( ipaddle = 0; ipaddle < fNPaddle[1] - 2; ipaddle++ ){
// !look for three or more adjacent hits
if ( ( fScinHitPaddle[ip][ipaddle] == 1 ) &&
( fScinHitPaddle[ip][ipaddle + 1] == 1 ) &&
( fScinHitPaddle[ip][ipaddle + 2] == 1 ) )
icount ++;
} // Second loop over Y paddles
if ( icount > 0 )
fThreeScin[ip] = 1;
}// Loop over Y planes
// *now put some "tracking" like cuts on the hslopes, based only on scins...
// *by "slope" here, I mean the difference in the position of scin hits in two
// *like-planes. For example, a track that those great straight through will
// *have a slope of zero. If it moves one scin over from s1x to s2x it has an
// *x-slope of 1... I pick the minimum slope if there are multiple scin hits.
fBestXpScin = 100.0;
fBestYpScin = 100.0;
for ( ipaddle = 0; ipaddle < fNPaddle[0]; ipaddle++ ){
for ( ipaddle2 = 0; ipaddle2 < fNPaddle[0]; ipaddle2++ ){
if ( ( fScinHitPaddle[0][ipaddle] == 1 ) &&
( fScinHitPaddle[2][ipaddle2] == 1 ) ){
fSlope = TMath::Abs(ipaddle - ipaddle2);
if ( fSlope < fBestXpScin ) {
fBestXpScin = fSlope;
}
}
} // Second loop over X paddles
} // First loop over X paddles
for ( ipaddle = 0; ipaddle < fNPaddle[1]; ipaddle++ ){
for ( ipaddle2 = 0; ipaddle2 < fNPaddle[1]; ipaddle2++ ){
if ( ( fScinHitPaddle[1][ipaddle] == 1 ) &&
( fScinHitPaddle[3][ipaddle2] == 1 ) ){
fSlope = TMath::Abs(ipaddle - ipaddle2);
if ( fSlope < fBestYpScin ) {
fBestYpScin = fSlope;
}
}
} // Second loop over Y paddles
} // First loop over Y paddles
// *next we mask out the edge scintillators, and look at triggers that happened
// *at the center of the acceptance. To change which scins are in the mask
// *change the values of h*loscin and h*hiscin in htracking.param
fGoodScinHits = 0;
Int_t ifidx;
for ( ifidx = fxLoScin[0]; ifidx < fxHiScin[0]; ifidx ++ ){
fGoodScinHitsX.push_back(0);
}
// *first x plane. first see if there are hits inside the scin region
for ( ifidx = fxLoScin[0]-1; ifidx < fxHiScin[0]; ifidx ++ ){
if ( fScinHitPaddle[0][ifidx] == 1 ){
fHitSweet1X = 1;
fSweet1XScin = ifidx + 1;
}
}
// * next make sure nothing fired outside the good region
for ( ifidx = 0; ifidx < fxLoScin[0]-1; ifidx ++ ){
if ( fScinHitPaddle[0][ifidx] == 1 ){ fHitSweet1X = -1; }
}
for ( ifidx = fxHiScin[0]; ifidx < fNPaddle[0]; ifidx ++ ){
if ( fScinHitPaddle[0][ifidx] == 1 ){ fHitSweet1X = -1; }
}
// *second x plane. first see if there are hits inside the scin region
for ( ifidx = fxLoScin[1]-1; ifidx < fxHiScin[1]; ifidx ++ ){
if ( fScinHitPaddle[2][ifidx] == 1 ){
fHitSweet2X = 1;
fSweet2XScin = ifidx + 1;
}
}
// * next make sure nothing fired outside the good region
for ( ifidx = 0; ifidx < fxLoScin[1]-1; ifidx ++ ){
if ( fScinHitPaddle[2][ifidx] == 1 ){ fHitSweet2X = -1; }
}
for ( ifidx = fxHiScin[1]; ifidx < fNPaddle[2]; ifidx ++ ){
if ( fScinHitPaddle[2][ifidx] == 1 ){ fHitSweet2X = -1; }
}
// *first y plane. first see if there are hits inside the scin region
for ( ifidx = fyLoScin[0]-1; ifidx < fyHiScin[0]; ifidx ++ ){
if ( fScinHitPaddle[1][ifidx] == 1 ){
fHitSweet1Y = 1;
fSweet1YScin = ifidx + 1;
}
}
// * next make sure nothing fired outside the good region
for ( ifidx = 0; ifidx < fyLoScin[0]-1; ifidx ++ ){
if ( fScinHitPaddle[1][ifidx] == 1 ){ fHitSweet1Y = -1; }
}
for ( ifidx = fyHiScin[0]; ifidx < fNPaddle[1]; ifidx ++ ){
if ( fScinHitPaddle[1][ifidx] == 1 ){ fHitSweet1Y = -1; }
}
// *second y plane. first see if there are hits inside the scin region
for ( ifidx = fyLoScin[1]-1; ifidx < fyHiScin[1]; ifidx ++ ){
if ( fScinHitPaddle[3][ifidx] == 1 ){
fHitSweet2Y = 1;
fSweet2YScin = ifidx + 1;
}
}
// * next make sure nothing fired outside the good region
for ( ifidx = 0; ifidx < fyLoScin[1]-1; ifidx ++ ){
if ( fScinHitPaddle[3][ifidx] == 1 ){ fHitSweet2Y = -1; }
}
for ( ifidx = fyHiScin[1]; ifidx < fNPaddle[3]; ifidx ++ ){
if ( fScinHitPaddle[3][ifidx] == 1 ){ fHitSweet2Y = -1; }
}
fTestSum = fHitSweet1X + fHitSweet2X + fHitSweet1Y + fHitSweet2Y;
// * now define a 3/4 or 4/4 trigger of only good scintillators the value
// * is specified in htracking.param...
if ( fTestSum > fTrackEffTestNScinPlanes ){
fGoodScinHits = 1;
for ( ifidx = fxLoScin[0]; ifidx < fxHiScin[0]; ifidx ++ ){
if ( fSweet1XScin == ifidx )
fGoodScinHitsX[ifidx] = 1;
}
}
// * require front/back hodoscopes be close to each other
if ( ( fGoodScinHits == 1 ) && ( fTrackEffTestNScinPlanes == 4 ) ){
if ( TMath::Abs( fSweet1XScin - fSweet2XScin ) > 3 )
fGoodScinHits = 0;
if ( TMath::Abs( fSweet1YScin - fSweet2YScin ) > 2 )
fGoodScinHits = 0;
}
// if ( fCheckEvent > 5010 ){
// }
//-----------------------------------------------------------------------
//
//-----------------------------------------------------------------------
// cout << "Event = " << fCheckEvent
// << " good hits = " << fGoodScinHits
// << endl;
Gabriel Niculescu
committed
//_____________________________________________________________________________
Int_t THcHodoscope::GetScinIndex( Int_t nPlane, Int_t nPaddle ) {
// GN: Return the index of a scintillator given the plane # and the paddle #
// This assumes that both planes and
// paddles start counting from 0!
// Result also counts from 0.
return fNPlanes*nPaddle+nPlane;
Gabriel Niculescu
committed
}
//_____________________________________________________________________________
Int_t THcHodoscope::GetScinIndex( Int_t nSide, Int_t nPlane, Int_t nPaddle ) {
return nSide*fMaxHodoScin+fNPlanes*nPaddle+nPlane-1;
}
//_____________________________________________________________________________
Double_t THcHodoscope::GetPathLengthCentral() {
return fPathLengthCentral;
}
ClassImp(THcHodoscope)
////////////////////////////////////////////////////////////////////////////////