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///////////////////////////////////////////////////////////////////////////////
// //
// //
// Subdetector class to hold a bunch of planes constituting a chamber //
// This class will be created by the THcDC class which will also create //
// the plane objects. //
// The THcDC class will then pass this class a list of the planes. //
// //
///////////////////////////////////////////////////////////////////////////////
#include "THcDriftChamber.h"
#include "THcDC.h"
#include "THcDCHit.h"
#include "THcGlobals.h"
#include "THcParmList.h"
#include "VarDef.h"
#include "VarType.h"
#include "THaTrack.h"
#include "TClonesArray.h"
#include "TMath.h"
#include "THcSpacePoint.h"
#include "THaTrackProj.h"
#include <cstring>
#include <cstdio>
#include <cstdlib>
#include <iostream>
using namespace std;
//_____________________________________________________________________________
THcDriftChamber::THcDriftChamber(
const char* name, const char* description,
const Int_t chambernum, THaDetectorBase* parent ) :
THaSubDetector(name,description,parent)
{
// Constructor
// fTrackProj = new TClonesArray( "THaTrackProj", 5 );
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fNPlanes = 0; // No planes until we make them
fSpacePoints = new TClonesArray("THcSpacePoint",10);
}
//_____________________________________________________________________________
void THcDriftChamber::Setup(const char* name, const char* description)
{
char prefix[2];
THaApparatus *app = GetApparatus();
if(app) {
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if (fDebugDriftCh) cout << app->GetName() << endl;
} else {
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if (fDebugDriftCh) cout << "No apparatus found" << endl;
}
prefix[0]=tolower(app->GetName()[0]);
prefix[1]='\0';
}
//_____________________________________________________________________________
THcDriftChamber::THcDriftChamber( ) :
{
// Constructor
fPlanes.clear();
fSpacePoints = NULL;
}
//_____________________________________________________________________________
Int_t THcDriftChamber::Decode( const THaEvData& evdata )
{
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if (fDebugDriftCh) cout << "THcDriftChamber::Decode called" << endl;
//_____________________________________________________________________________
THaAnalysisObject::EStatus THcDriftChamber::Init( const TDatime& date )
{
// static const char* const here = "Init()";
EStatus status;
// This triggers call of ReadDatabase and DefineVariables
if( (status = THaSubDetector::Init( date )) )
return fStatus=status;
void THcDriftChamber::AddPlane(THcDriftChamberPlane *plane)
{
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if (fDebugDriftCh) cout << "Added plane " << plane->GetPlaneNum() << " to chamber " << fChamberNum << " " << fNPlanes << " " << YPlaneInd << " " << YPlanePInd << endl;
fPlanes.push_back(plane);
// HMS Specific
// Hard code Y plane numbers. Should be able to get from wire angle
if(fChamberNum == 1) {
YPlaneNum = 2;
YPlanePNum = 5;
} else {
YPlaneNum = 8;
YPlanePNum = 11;
}
// Check if this is a Y Plane
if(plane->GetPlaneNum() == YPlaneNum) {
YPlaneInd = fNPlanes;
} else if (plane->GetPlaneNum() == YPlanePNum) {
YPlanePInd = fNPlanes;
}
}
//_____________________________________________________________________________
Int_t THcDriftChamber::ReadDatabase( const TDatime& date )
{
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if (fDebugDriftCh) cout << "THcDriftChamber::ReadDatabase()" << endl;
char prefix[2];
prefix[0]=tolower(GetApparatus()->GetName()[0]);
prefix[1]='\0';
DBRequest list[]={
{"_remove_sppt_if_one_y_plane",&fRemove_Sppt_If_One_YPlane, kInt},
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{"dc_wire_velocity", &fWireVelocity, kDouble},
{"SmallAngleApprox", &fSmallAngleApprox, kInt},
{"stub_max_xpdiff", &fStubMaxXPDiff, kDouble},
{0}
};
gHcParms->LoadParmValues((DBRequest*)&list,prefix);
// Get parameters parent knows about
THcDC* fParent;
fParent = (THcDC*) GetParent();
fMinHits = fParent->GetMinHits(fChamberNum);
fMaxHits = fParent->GetMaxHits(fChamberNum);
fMinCombos = fParent->GetMinCombos(fChamberNum);
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if (fDebugDriftCh) cout << "Chamber " << fChamberNum << " Min/Max: " << fMinHits << "/" << fMaxHits << endl;
fSpacePointCriterion = fParent->GetSpacePointCriterion(fChamberNum);
fSpacePointCriterion2 = fSpacePointCriterion*fSpacePointCriterion;
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if (fDebugDriftCh) cout << " cham = " << fChamberNum << " Set yplane num " << YPlaneNum << " "<< YPlanePNum << endl;
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// Generate the HAA3INV matrix for all the acceptable combinations
// of hit planes. Try to make it as generic as possible
// pindex=0 -> Plane 1 missing, pindex5 -> plane 6 missing. Won't
// replicate the exact values used in the ENGINE, because the engine
// had one big list of matrices for both chambers, while here we will
// have a list just for one chamber. Also, call pindex, pmindex as
// we tend to use pindex as a plane index.
fCosBeta = new Double_t [fNPlanes];
fSinBeta = new Double_t [fNPlanes];
fTanBeta = new Double_t [fNPlanes];
fSigma = new Double_t [fNPlanes];
fPsi0 = new Double_t [fNPlanes];
fStubCoefs = new Double_t* [fNPlanes];
Int_t allplanes=0;
for(Int_t ip=0;ip<fNPlanes;ip++) {
fCosBeta[ip] = TMath::Cos(fPlanes[ip]->GetBeta());
fSinBeta[ip] = TMath::Sin(fPlanes[ip]->GetBeta());
fTanBeta[ip] = fSinBeta[ip]/fCosBeta[ip];
fSigma[ip] = fPlanes[ip]->GetSigma();
fPsi0[ip] = fPlanes[ip]->GetPsi0();
fStubCoefs[ip] = fPlanes[ip]->GetStubCoef();
allplanes |= 1<<ip;
}
// Unordered map introduced in C++-11
// Can use unordered_map if using C++-11
// May not want to use map a all for performance, but using it now
// for code clarity
for(Int_t ipm1=0;ipm1<fNPlanes+1;ipm1++) { // Loop over missing plane1
for(Int_t ipm2=ipm1;ipm2<fNPlanes+1;ipm2++) {
if(ipm1==ipm2 && ipm1<fNPlanes) continue;
TMatrixD* AA3 = new TMatrixD(3,3);
for(Int_t i=0;i<3;i++) {
for(Int_t j=i;j<3;j++) {
(*AA3)[i][j] = 0.0;
for(Int_t ip=0;ip<fNPlanes;ip++) {
if(ipm1 != ip && ipm2 != ip) {
(*AA3)[i][j] += fStubCoefs[ip][i]*fStubCoefs[ip][j];
(*AA3)[j][i] = (*AA3)[i][j];
}
}
Int_t bitpat = allplanes & ~(1<<ipm1) & ~(1<<ipm2);
// Should check that it is invertable
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// if (fDebugDriftCh) cout << bitpat << " Determinant: " << AA3->Determinant() << endl;
AA3->Invert();
fAA3Inv[bitpat] = AA3;
}
}
#if 0
for(map<int,TMatrixD*>::iterator pm=fHaa3map.begin();
pm != fHaa3map.end(); pm++) {
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if (fDebugDriftCh) cout << setbase(8) << pm->first << endl;
fAA3Inv[pm->first]->Print();
}
#endif
return kOK;
}
//_____________________________________________________________________________
Int_t THcDriftChamber::DefineVariables( EMode mode )
{
// Initialize global variables and lookup table for decoder
if( mode == kDefine && fIsSetup ) return kOK;
fIsSetup = ( mode == kDefine );
// Register variables in global list
// RVarDef vars[] = {
// { "nhit", "Number of DC hits", "fNhits" },
// { 0 }
// };
// return DefineVarsFromList( vars, mode );
return kOK;
}
void THcDriftChamber::ProcessHits( void)
{
// Make a list of hits for whole chamber
fNhits = 0;
fHits.clear();
fHits.reserve(10);
for(Int_t ip=0;ip<fNPlanes;ip++) {
TClonesArray* hitsarray = fPlanes[ip]->GetHits();
for(Int_t ihit=0;ihit<fPlanes[ip]->GetNHits();ihit++) {
fHits.push_back(static_cast<THcDCHit*>(hitsarray->At(ihit)));
fNhits++;
}
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// if (fDebugDriftCh) cout << "ThcDriftChamber::ProcessHits() " << fNhits << " hits" << endl;
}
Int_t THcDriftChamber::FindSpacePoints( void )
{
// Following h_pattern_recognition.f, but just for one chamber
// Code below is specifically for HMS chambers with Y and Y' planes
fSpacePoints->Clear();
Int_t yplane_hitind=0;
Int_t yplanep_hitind=0;
fNSpacePoints=0;
fEasySpacePoint = 0;
// Should really build up array of hits
if(fNhits >= fMinHits && fNhits < fMaxHits) {
/* Has this list of hits already been cut the way it should have at this point? */
for(Int_t ihit=0;ihit<fNhits;ihit++) {
THcDCHit* thishit = fHits[ihit];
Int_t ip=thishit->GetPlaneNum(); // This is the absolute plane mumber
if(ip==YPlaneNum) yplane_hitind = ihit;
if(ip==YPlanePNum) yplanep_hitind = ihit;
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if (fDebugDriftCh) cout << " hit = " << ihit << " " << ip <<" " << thishit->GetWireNum()<<" " << thishit->GetPos()<< " " << thishit->GetPlaneNum()<< endl;
}
// fPlanes is the array of planes for this chamber.
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// if (fDebugDriftCh) cout << fPlanes[YPlaneInd]->GetNHits() << " "
// << fPlanes[YPlanePInd]->GetNHits() << " " << endl;
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// if (fDebugDriftCh) cout << " Yplane ind " << YPlaneInd << " " << YPlanePInd << endl;
if (fPlanes[YPlaneInd]->GetNHits() == 1 && fPlanes[YPlanePInd]->GetNHits() == 1) {
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// if (fDebugDriftCh) cout <<" Yplane info :" << fHits[yplane_hitind]->GetWireNum() << " "
// << fHits[yplane_hitind]->GetPos() << " "
// << fHits[yplanep_hitind]->GetWireNum() << " "
// << fHits[yplanep_hitind]->GetPos() << " "
// << fSpacePointCriterion << endl;
}
if(fPlanes[YPlaneInd]->GetNHits() == 1 && fPlanes[YPlanePInd]->GetNHits() == 1
&& TMath::Abs(fHits[yplane_hitind]->GetPos() - fHits[yplanep_hitind]->GetPos())
< fSpacePointCriterion
&& fNhits <= 6) { // An easy case, probably one hit per plane
fEasySpacePoint = FindEasySpacePoint(yplane_hitind, yplanep_hitind);
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if (fDebugDriftCh) cout << " call FindEasySpacePoint" << " # of space points = " << fNSpacePoints << endl;
}
if(!fEasySpacePoint) { // It's not easy
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if (fDebugDriftCh) cout << " call FindHardSpacePoints" << endl;
// if (fDebugDriftCh) cout << " nhits = " << fNhits << " " << fPlanes[YPlaneInd]->GetNHits() << " " << fPlanes[YPlanePInd]->GetNHits() << endl;
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//if (fDebugDriftCh) cout << " call FindHardSpacePoint" << " # of space points = " << fNSpacePoints << endl;
}
// We have our space points for this chamber
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//if (fDebugDriftCh) cout << fNSpacePoints << " Space Points found" << endl;
if(fNSpacePoints > 0) {
if(fRemove_Sppt_If_One_YPlane == 1) {
// The routine is specific to HMS
Int_t ndest=DestroyPoorSpacePoints();
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//if (fDebugDriftCh) cout << ndest << " Poor space points destroyed" << " # of space points = " << fNSpacePoints << endl;
// Loop over space points and remove those with less than 4 planes
// hit and missing hits in Y,Y' planes
}
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// if(fNSpacePoints == 0) if (fDebugDriftCh) cout << "DestroyPoorSpacePoints() killed SP" << endl;
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if (nadded) if (fDebugDriftCh) cout << nadded << " Space Points added with SpacePointMultiWire()" << endl;
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//if (fDebugDriftCh) cout << " After choose single hit " << " # of space points = " << fNSpacePoints << endl;
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//if (fDebugDriftCh) cout << " After select space point " << " # of space points = " << fNSpacePoints << endl;
// if(fNSpacePoints == 0) if (fDebugDriftCh) cout << "SelectSpacePoints() killed SP" << endl;
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// if (fDebugDriftCh) cout << fNSpacePoints << " Space Points remain" << endl;
// Add these space points to the total list of space points for the
// the DC package. Do this in THcDC.cxx.
#if 0
for(Int_t ip=0;ip<fNPlanes;ip++) {
Int_t np = fPlanes[ip]->GetPlaneNum(); // Actuall plane number of this plane
// (0-11) or (1-12)?
TClonesArray* fHits = fPlanes[ip]->GetHits();
for(Int_t ihit=0;ihit<fNhits;ihit++) { // Looping over all hits in all planes of the chamber
THcDCHit* hit = static_cast<THcDCHit*>(fHits->At(ihit));
//
}
}
#endif
}
return(fNSpacePoints);
}
//_____________________________________________________________________________
// HMS Specific
Int_t THcDriftChamber::FindEasySpacePoint(Int_t yplane_hitind,Int_t yplanep_hitind)
{
// Simplified HMS find_space_point routing. It is given all y hits and
// checks to see if all x-like hits are close enough together to make
// a space point.
Int_t easy_space_point=0;
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// if (fDebugDriftCh) cout << "Doing Find Easy Space Point" << endl;
Double_t yt = (fHits[yplane_hitind]->GetPos() + fHits[yplanep_hitind]->GetPos())/2.0;
Double_t xt = 0.0;
Int_t num_xhits = 0;
Double_t x_pos[MAX_HITS_PER_POINT];
for(Int_t ihit=0;ihit<fNhits;ihit++) {
THcDCHit* thishit = fHits[ihit];
if(ihit!=yplane_hitind && ihit!=yplanep_hitind) { // x-like hit
// ysp and xsp are from h_generate_geometry
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if (fDebugDriftCh) cout << ihit << " " << thishit->GetPos() << " " << yt << " " << thishit->GetWirePlane()->GetYsp() << " " << thishit->GetWirePlane()->GetXsp() << endl;
x_pos[ihit] = (thishit->GetPos()
-yt*thishit->GetWirePlane()->GetYsp())
/thishit->GetWirePlane()->GetXsp();
xt += x_pos[ihit];
num_xhits++;
} else {
x_pos[ihit] = 0.0;
}
}
Double_t max_dist = TMath::Sqrt(fSpacePointCriterion/2.);
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if (fDebugDriftCh) cout << " mean x = "<< xt << " max dist = " << max_dist << endl;
easy_space_point = 1; // Assume we have an easy space point
// Rule it out if x points don't cluster well enough
for(Int_t ihit=0;ihit<fNhits;ihit++) {
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if (fDebugDriftCh) cout << "Hit " << ihit+1 << " " << x_pos[ihit] << " " << TMath::Abs(xt-x_pos[ihit]) << endl;
if(ihit!=yplane_hitind && ihit!=yplanep_hitind) { // x-like hit
{ easy_space_point=0; break;}
}
}
if(easy_space_point) { // Register the space point
THcSpacePoint* sp = (THcSpacePoint*)fSpacePoints->ConstructedAt(fNSpacePoints++);
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if (fDebugDriftCh) cout << "Easy Space Point " << xt << " " << yt << " Space point # =" << fNSpacePoints << endl;
sp->Clear();
sp->SetXY(xt, yt);
for(Int_t ihit=0;ihit<fNhits;ihit++) {
sp->AddHit(fHits[ihit]);
}
}
return(easy_space_point);
}
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//_____________________________________________________________________________
// Generic
Int_t THcDriftChamber::FindHardSpacePoints()
{
Int_t MAX_NUMBER_PAIRS=1000; // Where does this get set?
struct Pair {
THcDCHit* hit1;
THcDCHit* hit2;
Double_t x, y;
};
Pair pairs[MAX_NUMBER_PAIRS];
//
Int_t ntest_points=0;
for(Int_t ihit1=0;ihit1<fNhits-1;ihit1++) {
THcDCHit* hit1=fHits[ihit1];
THcDriftChamberPlane* plane1 = hit1->GetWirePlane();
for(Int_t ihit2=ihit1+1;ihit2<fNhits;ihit2++) {
if(ntest_points < MAX_NUMBER_PAIRS) {
THcDCHit* hit2=fHits[ihit2];
THcDriftChamberPlane* plane2 = hit2->GetWirePlane();
Double_t determinate = plane1->GetXsp()*plane2->GetYsp()
-plane1->GetYsp()*plane2->GetXsp();
if(TMath::Abs(determinate) > 0.3) { // 0.3 is sin(alpha1-alpha2)=sin(17.5)
pairs[ntest_points].hit1 = hit1;
pairs[ntest_points].hit2 = hit2;
pairs[ntest_points].x = (hit1->GetPos()*plane2->GetYsp()
- hit2->GetPos()*plane1->GetYsp())
/determinate;
pairs[ntest_points].y = (hit2->GetPos()*plane1->GetXsp()
- hit1->GetPos()*plane2->GetXsp())
/determinate;
ntest_points++;
}
}
}
}
Int_t ncombos=0;
struct Combo {
Pair* pair1;
Pair* pair2;
};
Combo combos[10*MAX_NUMBER_PAIRS];
for(Int_t ipair1=0;ipair1<ntest_points-1;ipair1++) {
for(Int_t ipair2=ipair1+1;ipair2<ntest_points;ipair2++) {
if(ncombos < 10*MAX_NUMBER_PAIRS) {
Double_t dist2 = pow(pairs[ipair1].x - pairs[ipair2].x,2)
+ pow(pairs[ipair1].y - pairs[ipair2].y,2);
if(dist2 <= fSpacePointCriterion2) {
combos[ncombos].pair1 = &pairs[ipair1];
combos[ncombos].pair2 = &pairs[ipair2];
ncombos++;
}
}
}
}
// Loop over all valid combinations and build space points
for(Int_t icombo=0;icombo<ncombos;icombo++) {
THcDCHit* hits[4];
hits[0]=combos[icombo].pair1->hit1;
hits[1]=combos[icombo].pair1->hit2;
hits[2]=combos[icombo].pair2->hit1;
hits[3]=combos[icombo].pair2->hit2;
// Get Average Space point xt, yt
Double_t xt = (combos[icombo].pair1->x + combos[icombo].pair2->x)/2.0;
Double_t yt = (combos[icombo].pair1->y + combos[icombo].pair2->y)/2.0;
// Loop over space points
if(fNSpacePoints > 0) {
Int_t add_flag=1;
for(Int_t ispace=0;ispace<fNSpacePoints;ispace++) {
THcSpacePoint* sp = (THcSpacePoint*)(*fSpacePoints)[ispace];
if(sp->GetNHits() > 0) {
Double_t sqdist_test = pow(xt - sp->GetX(),2) + pow(yt - sp->GetY(),2);
// I (who is I) want to be careful if sqdist_test is bvetween 1 and
// 3 fSpacePointCriterion2. Let me ignore not add a new point the
if(sqdist_test < 3*fSpacePointCriterion2) {
add_flag = 0; // do not add a new space point
}
if(sqdist_test < fSpacePointCriterion2) {
// This is a real match
// Add the new hits to the existing space point
Int_t iflag[4];
iflag[0]=0;iflag[1]=0;iflag[2]=0;iflag[3]=0;
// Find out which of the four hits in the combo are already
// in the space point under consideration so that we don't
// add duplicate hits to the space point
for(Int_t isp_hit=0;isp_hit<sp->GetNHits();isp_hit++) {
for(Int_t icm_hit=0;icm_hit<4;icm_hit++) { // Loop over combo hits
if(sp->GetHit(isp_hit)==hits[icm_hit]) {
iflag[icm_hit] = 1;
}
}
}
// Remove duplicated pionts in the combo so we don't add
// duplicate hits to the space point
for(Int_t icm1=0;icm1<3;icm1++) {
for(Int_t icm2=icm1+1;icm2<4;icm2++) {
if(hits[icm1]==hits[icm2]) {
iflag[icm2] = 1;
}
}
}
// Add the unique combo hits to the space point
for(Int_t icm=0;icm<4;icm++) {
if(iflag[icm]==0) {
sp->AddHit(hits[icm]);
// Terminate loop since this combo can only belong to one space point
break;
}
}
}// End of loop over existing space points
// Create a new space point if more than 2*space_point_criteria
if(fNSpacePoints < MAX_SPACE_POINTS) {
if(add_flag) {
THcSpacePoint* sp = (THcSpacePoint*)fSpacePoints->ConstructedAt(fNSpacePoints++);
sp->Clear();
sp->SetXY(xt, yt);
sp->SetCombos(1);
sp->AddHit(hits[0]);
sp->AddHit(hits[1]);
if(hits[0] != hits[2] && hits[1] != hits[2]) {
sp->AddHit(hits[2]);
}
if(hits[0] != hits[3] && hits[1] != hits[3]) {
sp->AddHit(hits[3]);
}
}
}
} else {// Create first space point
// This duplicates code above. Need to see if we can restructure
// to avoid
THcSpacePoint* sp = (THcSpacePoint*)fSpacePoints->ConstructedAt(fNSpacePoints++);
sp->Clear();
sp->SetXY(xt, yt);
sp->SetCombos(1);
sp->AddHit(hits[0]);
sp->AddHit(hits[1]);
if(hits[0] != hits[2] && hits[1] != hits[2]) {
sp->AddHit(hits[2]);
}
if(hits[0] != hits[3] && hits[1] != hits[3]) {
sp->AddHit(hits[3]);
}
}//End check on 0 space points
}//End loop over combos
return(fNSpacePoints);
}
//_____________________________________________________________________________
// HMS Specific?
Int_t THcDriftChamber::DestroyPoorSpacePoints()
{
Int_t spacepointsgood[fNSpacePoints];
Int_t ngood=0;
for(Int_t i=0;i<fNSpacePoints;i++) {
spacepointsgood[i] = 0;
}
for(Int_t isp=0;isp<fNSpacePoints;isp++) {
Int_t nplanes_hit = 0;
for(Int_t ip=0;ip<fNPlanes;ip++) {
nhitsperplane[ip] = 0;
}
// Count # hits in each plane for this space point
THcSpacePoint* sp = (THcSpacePoint*)(*fSpacePoints)[isp];
for(Int_t ihit=0;ihit<sp->GetNHits();ihit++) {
THcDCHit* hit=sp->GetHit(ihit);
// hit_order(hit) = ihit;
Int_t ip = hit->GetPlaneIndex();
nhitsperplane[ip]++;
}
// Count # planes that have hits
for(Int_t ip=0;ip<fNPlanes;ip++) {
if(nhitsperplane[ip] > 0) {
nplanes_hit++;
}
}
if(nplanes_hit >= fMinHits && nhitsperplane[YPlaneInd]>0
&& nhitsperplane[YPlanePInd] > 0) {
spacepointsgood[ngood++] = isp; // Build list of good points
} else {
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// if (fDebugDriftCh) cout << "Missing Y-hit!!";
// Remove the bad space points
Int_t nremoved=fNSpacePoints-ngood;
fNSpacePoints = ngood;
for(Int_t isp=0;isp<fNSpacePoints;isp++) { // New index num ber
Int_t osp=spacepointsgood[isp]; // Original index number
if(osp > isp) {
// Does this work, or do we have to copy each member?
// If it doesn't we should overload the = operator
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//(*fSpacePoints)[isp] = (*fSpacePoints)[osp];
THcSpacePoint* spi = (THcSpacePoint*)(*fSpacePoints)[isp];
THcSpacePoint* spo = (THcSpacePoint*)(*fSpacePoints)[osp];
spi->Clear();
Double_t xt,yt;
xt=spo->GetX();
yt=spo->GetY();
spi->SetXY(xt, yt);
for(Int_t ihit=0;ihit<spo->GetNHits();ihit++) {
THcDCHit* hit = spo->GetHit(ihit);
spi->AddHit(hit);
}
}
}
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return nremoved;
}
//_____________________________________________________________________________
// HMS Specific?
/*
Purpose and Methods : This routine loops over space points and
looks at all hits in the space
point. If more than 1 hit is in the same
plane then the space point is cloned with
all combinations of 1 wire per plane. The
requirements for cloning are: 1) at least
4 planes fire, and 2) no more than 6 planes
have multiple hits.
*/
Int_t THcDriftChamber::SpacePointMultiWire()
{
Int_t nhitsperplane[fNPlanes];
THcDCHit* hits_plane[fNPlanes][MAX_HITS_PER_POINT];
Int_t nsp_check;
Int_t nplanes_single;
Int_t nsp_tot=fNSpacePoints;
for(Int_t isp=0;isp<fNSpacePoints;isp++) {
Int_t nplanes_hit = 0; // Number of planes with hits
Int_t nplanes_mult = 0; // Number of planes with multiple hits
Int_t nsp_new = 1;
Int_t newsp_num=0;
for(Int_t ip=0;ip<fNPlanes;ip++) {
nhitsperplane[ip] = 0;
}
// Sort Space Points hits by plane
THcSpacePoint* sp = (THcSpacePoint*)(*fSpacePoints)[isp];
for(Int_t ihit=0;ihit<sp->GetNHits();ihit++) { // All hits in SP
THcDCHit* hit=sp->GetHit(ihit);
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// hit_order Make a hash
// hash(hit) = ihit;
Int_t ip = hit->GetPlaneIndex();
hits_plane[ip][nhitsperplane[ip]++] = hit;
}
for(Int_t ip=0;ip<fNPlanes;ip++) {
if(nhitsperplane[ip] > 0) {
nplanes_hit++;
nsp_new *= nhitsperplane[ip];
if(nhitsperplane[ip] > 1) nplanes_mult++;
}
}
--nsp_new;
nsp_check=nsp_tot + nsp_new;
nplanes_single = nplanes_hit - nplanes_mult;
// Check if cloning conditions are met
Int_t ntot = 0;
if(nplanes_hit >= 4 && nplanes_mult < 4 && nplanes_mult >0
&& nsp_check < 20) {
// Order planes by decreasing # of hits
Int_t maxplane[fNPlanes];
for(Int_t ip=0;ip<fNPlanes;ip++) {
maxplane[ip] = ip;
}
// Sort by decreasing # of hits
for(Int_t ip1=0;ip1<fNPlanes-1;ip1++) {
for(Int_t ip2=ip1+1;ip2<fNPlanes;ip2++) {
if(nhitsperplane[maxplane[ip2]] > nhitsperplane[maxplane[ip1]]) {
Int_t temp = maxplane[ip1];
maxplane[ip1] = maxplane[ip2];
maxplane[ip2] = temp;
}
}
}
// First fill clones with 1 hit each from the 3 planes with the most hits
for(Int_t n1=0;n1<nhitsperplane[maxplane[0]];n1++) {
for(Int_t n2=0;n2<nhitsperplane[maxplane[1]];n2++) {
for(Int_t n3=0;n3<nhitsperplane[maxplane[2]];n3++) {
ntot++;
newsp_num = nsp_tot + ntot - 2; // ntot will be 2 for first new
THcSpacePoint* newsp;
if(n1==0 && n2==0 && n3==0) {
newsp_num = isp; // Copy over original SP
newsp = sp;
newsp->Clear(); // Clear doesn't clear X, Y
} else {
THcSpacePoint* newsp = (THcSpacePoint*)fSpacePoints->ConstructedAt(fNSpacePoints++);
newsp->Clear();
newsp->SetXY(sp->GetX(), sp->GetY());
}
newsp->SetCombos(sp->GetCombos());
newsp->AddHit(hits_plane[maxplane[0]][n1]);
newsp->AddHit(hits_plane[maxplane[1]][n2]);
newsp->AddHit(hits_plane[maxplane[2]][n3]);
newsp->AddHit(hits_plane[maxplane[3]][0]);
if(nhitsperplane[maxplane[4]] == 1) {
newsp->AddHit(hits_plane[maxplane[4]][0]);
if(nhitsperplane[maxplane[5]] == 1)
newsp->AddHit(hits_plane[maxplane[5]][0]);
}
}
}
}
#if 0
// Loop over clones and order hits in the same way as parent SP
// Why do we have to order the hits.
for(Int_t i=0;i<ntot;i++) {
Int_t newsp_num= nsp_tot + i;
if(i == 1) newsp_num = isp;
for(Int_t j=0;j<nplanes_hit;j++) {
for(Int_t k=0;k<nplanes_hit;k++) {
THcDCHit* hit1 = fSpacePointHits[newsp_num][j];
THcDCHit* hit2 = fSpacePointHits[newsp_num][k];
if(hit_order(hit1) > hit_order(hit2)) {
THcDCHit* temp = fSpacePoints[newsp_num].hits[k];
fSpacePoints[newsp_num].hits[k] = fSpacePoints[newsp_num].hits[j];
fSpacePoints[newsp_num].hits[j] = temp;
}
}
}
}
nsp_tot += (ntot-1);
} else {
ntot=1;
}
}
assert (nsp_tot > 0);
Int_t nadded=0;
if(nsp_tot <= 20) {
nadded = nsp_tot - fNSpacePoints;
fNSpacePoints = nsp_tot;
}
// In Fortran, fill in zeros.
return(nadded);
}
//_____________________________________________________________________________
// HMS Specific?
void THcDriftChamber::ChooseSingleHit()
{
// Look at all hits in a space point. If two hits are in the same plane,
// reject the one with the longer drift time.
for(Int_t isp=0;isp<fNSpacePoints;isp++) {
THcSpacePoint* sp = (THcSpacePoint*)(*fSpacePoints)[isp];
Int_t startnum = sp->GetNHits();
Int_t goodhit[startnum];
for(Int_t ihit=0;ihit<startnum;ihit++) {
goodhit[ihit] = 1;
}
// For each plane, mark all hits longer than the shortest drift time
for(Int_t ihit1=0;ihit1<startnum-1;ihit1++) {
THcDCHit* hit1 = sp->GetHit(ihit1);
Int_t plane1=hit1->GetPlaneIndex();
Double_t tdrift1 = hit1->GetTime();
for(Int_t ihit2=ihit1+1;ihit2<startnum;ihit2++) {
THcDCHit* hit2 = sp->GetHit(ihit2);
Int_t plane2=hit2->GetPlaneIndex();
Double_t tdrift2 = hit2->GetTime();
if(plane1 == plane2) {
if(tdrift1 > tdrift2) {
goodhit[ihit1] = 0;
} else {
goodhit[ihit2] = 0;
}
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//if (fDebugDriftCh) cout << " Rejecting hit " << ihit1 << " " << tdrift1 << " " << ihit2 << " " << tdrift2 << endl;
}
}
}
// Gather the remaining hits
Int_t finalnum = 0;
for(Int_t ihit=0;ihit<startnum;ihit++) {
THcDCHit* hit = sp->GetHit(ihit);
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//if (fDebugDriftCh) cout << " good hit = "<< ihit << " " << goodhit[ihit] << " time = " << hit->GetTime() << endl;
if(goodhit[ihit] > 0) { // Keep this hit
if (ihit > finalnum) { // Move hit
sp->ReplaceHit(finalnum++, sp->GetHit(ihit));
} else {
finalnum++ ;
}
sp->SetNHits(finalnum);
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//if (fDebugDriftCh) cout << " choose single hit start # of hits = " << startnum << " final # = " <<finalnum << endl;
}
//_____________________________________________________________________________
// Generic
void THcDriftChamber::SelectSpacePoints()
// This routine goes through the list of space_points and space_point_hits
// found by find_space_points and only accepts those with
// number of hits > min_hits
// number of combinations > min_combos
{
Int_t sp_count=0;
for(Int_t isp=0;isp<fNSpacePoints;isp++) {
// Include fEasySpacePoint because ncombos not filled in
THcSpacePoint* sp = (THcSpacePoint*)(*fSpacePoints)[isp];
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if (fDebugDriftCh) cout << " looping sp points " << sp->GetCombos() << " " << fMinCombos << " " << fEasySpacePoint << " " << sp->GetNHits() << " " << fMinHits << endl;
if(sp->GetCombos() >= fMinCombos || fEasySpacePoint) {
if(sp->GetNHits() >= fMinHits) {
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if (fDebugDriftCh) cout << " select space pt = " << isp << endl;
if(isp > sp_count) {
// (*fSpacePoints)[sp_count] = (*fSpacePoints)[isp];
THcSpacePoint* sp1 = (THcSpacePoint*)(*fSpacePoints)[sp_count];
sp1->Clear();
Double_t xt,yt;
xt=sp->GetX();
yt=sp->GetY();
sp1->SetXY(xt, yt);
for(Int_t ihit=0;ihit<sp->GetNHits();ihit++) {
THcDCHit* hit = sp->GetHit(ihit);
sp1->AddHit(hit);
}
}
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if(sp_count < fNSpacePoints) if (fDebugDriftCh) cout << "Reduced from " << fNSpacePoints << " to " << sp_count << " space points" << endl;
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for(Int_t isp=0;isp<fNSpacePoints;isp++) {
THcSpacePoint* sp = (THcSpacePoint*)(*fSpacePoints)[isp];
for(Int_t ihit=0;ihit<sp->GetNHits();ihit++) {
THcDCHit* hit = sp->GetHit(ihit);
THcDriftChamberPlane* plane=hit->GetWirePlane();
if (fDebugDriftCh) cout << ihit+1 << "selecting " << plane->GetPlaneNum() << " " << plane->GetChamberNum() << " " << hit->GetTime() << " " << hit->GetDist() << " " << plane->GetCentralTime() << " " << plane->GetDriftTimeSign() << endl;
}
}
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void THcDriftChamber::CorrectHitTimes()
{
// Use the rough hit positions in the chambers to correct the drift time
// for hits in the space points.
// Assume all wires for a plane are read out on the same side (l/r or t/b).
// If the wire is closer to horizontal, read out left/right. If nearer
// vertical, assume top/bottom. (Note, this is not always true for the
// SOS u and v planes. They have 1 card each on the side, but the overall
// time offset per card will cancel much of the error caused by this. The
// alternative is to check by card, rather than by plane and this is harder.
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//if (fDebugDriftCh) cout << "In correcthittimes fNSpacePoints = " << fNSpacePoints << endl;
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for(Int_t isp=0;isp<fNSpacePoints;isp++) {
THcSpacePoint* sp = (THcSpacePoint*)(*fSpacePoints)[isp];
Double_t x = sp->GetX();
Double_t y = sp->GetY();
for(Int_t ihit=0;ihit<sp->GetNHits();ihit++) {
THcDCHit* hit = sp->GetHit(ihit);
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THcDriftChamberPlane* plane=hit->GetWirePlane();
// How do we know this correction only gets applied once? Is
// it determined that a given hit can only belong to one space point?
Double_t time_corr = plane->GetReadoutX() ?
y*plane->GetReadoutCorr()/fWireVelocity :
x*plane->GetReadoutCorr()/fWireVelocity;
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if (fDebugDriftCh) cout << "Correcting hit " << hit << " " << plane->GetPlaneNum() << " " << isp << "/" << ihit << " " << x << "," << y << endl;
// Fortran ENGINE does not do this check, so hits can get "corrected"
// multiple times if they belong to multiple space points.
// To reproduce the precise ENGINE behavior, remove this if condition.
//if(! hit->GetCorrectedStatus()) {
hit->SetTime(hit->GetTime() - plane->GetCentralTime()
+ plane->GetDriftTimeSign()*time_corr);
hit->ConvertTimeToDist();
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if (fDebugDriftCh) cout << ihit+1 << " " << plane->GetPlaneNum() << " " << plane->GetChamberNum() << " " << hit->GetTime() << " " << hit->GetDist() << " " << plane->GetCentralTime() << " " << plane->GetDriftTimeSign() << " " << time_corr << endl;
hit->SetCorrectedStatus(1);
//}
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}
}
}
UInt_t THcDriftChamber::Count1Bits(UInt_t x)
// From http://graphics.stanford.edu/~seander/bithacks.html
x = x - ((x >> 1) & 0x55555555);
x = (x & 0x33333333) + ((x >> 2) & 0x33333333);
return (((x + (x >> 4)) & 0x0F0F0F0F) * 0x01010101) >> 24;
}
//_____________________________________________________________________________
// HMS Specific
void THcDriftChamber::LeftRight()
{
// For each space point,
// Fit stubs to all possible left-right combinations of drift distances
// and choose the set with the minimum chi**2.
for(Int_t isp=0; isp<fNSpacePoints; isp++) {
// Build a bit pattern of which planes are hit
THcSpacePoint* sp = (THcSpacePoint*)(*fSpacePoints)[isp];
Int_t nhits = sp->GetNHits();
UInt_t bitpat = 0; // Bit pattern of which planes are hit
Double_t minchi2 = 1.0e10;
Double_t tmp_minchi2;
Double_t minxp = 0.25;
Int_t hasy1 = -1;
Int_t hasy2 = -1;
Int_t plusminusknown[nhits];
Int_t plusminusbest[nhits];
Int_t plusminus[nhits]; // ENGINE makes this array float. Why?
Int_t tmp_plusminus[nhits];
Int_t plane_list[nhits];
Double_t stub[4];
Double_t tmp_stub[4];
if(nhits < 0) {
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if (fDebugDriftCh) cout << "THcDriftChamber::LeftRight() nhits < 0" << endl;
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if (fDebugDriftCh) cout << "THcDriftChamber::LeftRight() nhits = 0" << endl;
}
for(Int_t ihit=0;ihit < nhits;ihit++) {
THcDCHit* hit = sp->GetHit(ihit);
Int_t pindex = hit->GetPlaneIndex();
plane_list[ihit] = pindex;
bitpat |= 1<<pindex;
plusminusknown[ihit] = 0;
if(pindex == YPlaneInd) hasy1 = ihit;
if(pindex == YPlanePInd) hasy2 = ihit;
}
Int_t smallAngOK = (hasy1>=0) && (hasy2>=0);
if(fSmallAngleApprox !=0 && smallAngOK) { // to small Angle L/R for Y,Y' planes
if(sp->GetHit(hasy2)->GetPos() <=
sp->GetHit(hasy1)->GetPos()) {
plusminusknown[hasy1] = -1;
plusminusknown[hasy2] = 1;
} else {
plusminusknown[hasy1] = 1;
plusminusknown[hasy2] = -1;
}
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if (fDebugDriftCh) cout << " Small angle approx = " << smallAngOK << " " << plusminusknown[hasy1] << endl;
if (fDebugDriftCh) cout << "pm = " << plusminusknown[hasy2] << " " << hasy1 << " " << hasy2 << endl;
if (fDebugDriftCh) cout << " Plane index " << YPlaneInd << " " << YPlanePInd << endl;
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if (fDebugDriftCh) cout << "THcDriftChamber::LeftRight: numhits-2 < 0" << endl;
} else if (nhits == 2) {
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if (fDebugDriftCh) cout << "THcDriftChamber::LeftRight: numhits-2 = 0" << endl;
}
Int_t nplaneshit = Count1Bits(bitpat);
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if (fDebugDriftCh) cout << " num of pm = " << nplusminus << " num of hits =" << nhits << endl;
// Use bit value of integer word to set + or -
// Loop over all combinations of left right.
for(Int_t pmloop=0;pmloop<nplusminus;pmloop++) {
Int_t iswhit = 1;
for(Int_t ihit=0;ihit<nhits;ihit++) {
if(plusminusknown[ihit]!=0) {
plusminus[ihit] = plusminusknown[ihit];
} else {
// Max hits per point has to be less than 32.
if(pmloop & iswhit) {
plusminus[ihit] = 1;
} else {
plusminus[ihit] = -1;
}
iswhit <<= 1;
}
}
if (nplaneshit >= fNPlanes-1) {
Double_t chi2 = FindStub(nhits, sp->GetHitVectorP(),
plane_list, bitpat, plusminus, stub);
//if(debugging)
// Take best chi2 IF x' of the stub agrees with x' as expected from x.
// Sometimes an incorrect x' gives a good chi2 for the stub, even though it is
// not the correct left/right combination for the real track.
// Rotate x'(=stub(3)) to hut coordinates and compare to x' expected from x.
// THIS ASSUMES STANDARD HMS TUNE!!!!, for which x' is approx. x/875.
if(chi2 < minchi2) {
if(stub[2]*fTanBeta[plane_list[0]]==-1.0) {
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if (fDebugDriftCh) cout << "THcDriftChamber::LeftRight() Error 3" << endl;
}
Double_t xp_fit=stub[2]-fTanBeta[plane_list[0]]
/(1+stub[2]*fTanBeta[plane_list[0]]);
// Tune depdendent. Definitely HMS specific
Double_t xp_expect = sp->GetX()/875.0;
if(TMath::Abs(xp_fit-xp_expect)<fStubMaxXPDiff) {
minchi2 = chi2;
for(Int_t ihit=0;ihit<nhits;ihit++) {
plusminusbest[ihit] = plusminus[ihit];
}
Double_t *spstub = sp->GetStubP();
for(Int_t i=0;i<4;i++) {
spstub[i] = stub[i];
}
} else { // Record best stub failing angle cut
tmp_minchi2 = chi2;
for(Int_t ihit=0;ihit<nhits;ihit++) {
tmp_plusminus[ihit] = plusminus[ihit];