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Commit ccbdd406 authored by Zafar Ahmed's avatar Zafar Ahmed Committed by Stephen A. Wood
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THcHodoscope tracking efficiency changes

  Move some stuff outside of # tracks > 0 test
parent bb1b0d2f
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......@@ -16,6 +16,8 @@
#include "THcSignalHit.h"
#include "THcShower.h"
#include "THcCherenkov.h"
#include "THcHallCSpectrometer.h"
#include "THcHitList.h"
#include "THcRawShowerHit.h"
......@@ -142,15 +144,18 @@ THaAnalysisObject::EStatus THcHodoscope::Init( const TDatime& date )
cout << "In THcHodoscope::Init()" << endl;
Setup(GetName(), GetTitle());
fGood_hits = 0;
gHcParms->Define("hgood_hits", "Good Hits",fGood_hits);
// Should probably put this in ReadDatabase as we will know the
// maximum number of hits after setting up the detector map
// But it needs to happen before the sub detectors are initialized
// so that they can get the pointer to the hitlist.
// --------------- To get energy from THcShower ----------------------
const char* shower_detector_name = "cal";
THaApparatus* app = GetApparatus();
// THaApparatus* app;
THcHallCSpectrometer *app = static_cast<THcHallCSpectrometer*>(GetApparatus());
THaDetector* det = app->GetDetector( shower_detector_name );
if( !dynamic_cast<THcShower*>(det) ) {
......@@ -160,9 +165,26 @@ THaAnalysisObject::EStatus THcHodoscope::Init( const TDatime& date )
}
fShower = static_cast<THcShower*>(det); // fShower is a membervariable
// --------------- To get energy from THcShower ----------------------
// --------------- To get energy from THcCherenkov -------------------
const char* apparatus_name = "H";
if( strcmp(app->GetName(), apparatus_name ) == 0 ) {
const char* chern_detector_name = "cher";
THaDetector* detc = app->GetDetector( chern_detector_name );
if( !dynamic_cast<THcCherenkov*>(detc) ) {
Error("THcHodoscope", "Cannot find Cherenkov detector %s",
chern_detector_name );
return fStatus = kInitError;
}
fChern = static_cast<THcCherenkov*>(detc); // fShower is a membervariable
}
// --------------- To get energy from THcCherenkov -------------------
InitHitList(fDetMap, "THcRawHodoHit", 100);
......@@ -356,6 +378,9 @@ Int_t THcHodoscope::ReadDatabase( const TDatime& date )
// Int_t plen=strlen(parname);
cout << " readdatabse hodo fnplanes = " << fNPlanes << endl;
fScinShould = 0;
fScinDid = 0;
fNPaddle = new UInt_t [fNPlanes];
fFPTime = new Double_t [fNPlanes];
fPlaneCenter = new Double_t[fNPlanes];
......@@ -516,42 +541,13 @@ Int_t THcHodoscope::DefineVariables( EMode mode )
RVarDef vars[] = {
// Move these into THcHallCSpectrometer using track fTracks
// {"fpBeta", "Beta of the track", "fBeta"},
// {"fpBetaChisq", "Chi square of the track", "fBetaChisq"},
{"fpHitsTime", "Time at focal plane from all hits", "fFPTime"},
{"starttime", "Hodoscope Start Time", "fStartTime"},
{"hgoodstarttime", "Hodoscope Good Start Time", "fGoodStartTime"},
{"hgoodscinhit", "Hit in fid area", "fGoodScinHits"},
{"hgoodscinhitx", "Hit in fid x range", "fGoodScinHitsX"},
// { "nlthit", "Number of Left paddles TDC times", "fLTNhit" },
// { "nrthit", "Number of Right paddles TDC times", "fRTNhit" },
// { "nlahit", "Number of Left paddles ADCs amps", "fLANhit" },
// { "nrahit", "Number of Right paddles ADCs amps", "fRANhit" },
// { "lt", "TDC values left side", "fLT" },
// { "lt_c", "Corrected times left side", "fLT_c" },
// { "rt", "TDC values right side", "fRT" },
// { "rt_c", "Corrected times right side", "fRT_c" },
// { "la", "ADC values left side", "fLA" },
// { "la_p", "Corrected ADC values left side", "fLA_p" },
// { "la_c", "Corrected ADC values left side", "fLA_c" },
// { "ra", "ADC values right side", "fRA" },
// { "ra_p", "Corrected ADC values right side", "fRA_p" },
// { "ra_c", "Corrected ADC values right side", "fRA_c" },
// { "nthit", "Number of paddles with l&r TDCs", "fNhit" },
// { "t_pads", "Paddles with l&r coincidence TDCs", "fHitPad" },
// { "y_t", "y-position from timing (m)", "fYt" },
// { "y_adc", "y-position from amplitudes (m)", "fYa" },
// { "time", "Time of hit at plane (s)", "fTime" },
// { "dtime", "Est. uncertainty of time (s)", "fdTime" },
// { "dedx", "dEdX-like deposited in paddle", "fdEdX" },
// In hphysics will put the dedx for each plane from the best track into hist
// { "troff", "Trigger offset for paddles", "fTrigOff"},
// { "trn", "Number of tracks for hits", "GetNTracks()" },
// { "trx", "x-position of track in det plane", "fTrackProj.THaTrackProj.fX" },
// { "try", "y-position of track in det plane", "fTrackProj.THaTrackProj.fY" },
// { "trpath", "TRCS pathlen of track to det plane","fTrackProj.THaTrackProj.fPathl" },
// { "trdx", "track deviation in x-position (m)", "fTrackProj.THaTrackProj.fdX" },
// { "trpad", "paddle-hit associated with track", "fTrackProj.THaTrackProj.fChannel" },
{"fpHitsTime", "Time at focal plane from all hits", "fFPTime"},
{"starttime", "Hodoscope Start Time", "fStartTime"},
{"goodstarttime", "Hodoscope Good Start Time", "fGoodStartTime"},
{"goodscinhit", "Hit in fid area", "fGoodScinHits"},
{"goodscinhitx", "Hit in fid x range", "fGoodScinHitsX"},
{"totscinshould", "Total scin Hits in fid area", "fScinShould"},
{"totscindid", "Total scin Hits in fid area with a track", "fScinDid"},
{ 0 }
};
return DefineVarsFromList( vars, mode );
......@@ -681,6 +677,7 @@ Int_t THcHodoscope::Decode( const THaEvData& evdata )
// cout <<"\nhcana_event " << evdata.GetEvNum()<<endl;
fCheckEvent = evdata.GetEvNum();
fEventType = evdata.GetEvType();
if(gHaCuts->Result("Pedestal_event")) {
Int_t nexthit = 0;
......@@ -780,7 +777,8 @@ Int_t THcHodoscope::FineProcess( TClonesArray& tracks )
// -------------------------------------------------
Double_t hpartmass=0.00051099; // Fix it
fGoodScinHits = 0;
if (tracks.GetLast()+1 > 0 ) {
// **MAIN LOOP: Loop over all tracks and get corrected time, tof, beta...
......@@ -1271,276 +1269,283 @@ Int_t THcHodoscope::FineProcess( TClonesArray& tracks )
theTrack->SetNPMT(fNPmtHit[itrack]);
theTrack->SetFPTime( fTimeAtFP[itrack]);
//-----------------------------------------------------------------------
//
// Trnslation of h_track_tests.f file for tracking efficiency
//
//-----------------------------------------------------------------------
//************************now look at some hodoscope tests
// *second, we move the scintillators. here we use scintillator cuts to see
// *if a track should have been found.
for(Int_t ip = 0; ip < fNPlanes; ip++ ) {
std::vector<Double_t> scin_temp;
fScinHitPaddle.push_back(scin_temp); // Create array of hits per plane
for (UInt_t ipaddle = 0; ipaddle < fNPaddle[0]; ipaddle++ ){
} // Main loop over tracks ends here.
} // If condition for at least one track
//-----------------------------------------------------------------------
//
// Trnslation of h_track_tests.f file for tracking efficiency
//
//-----------------------------------------------------------------------
//************************now look at some hodoscope tests
// *second, we move the scintillators. here we use scintillator cuts to see
// *if a track should have been found.
for(Int_t ip = 0; ip < fNPlanes; ip++ ) {
std::vector<Double_t> scin_temp;
fScinHitPaddle.push_back(scin_temp); // Create array of hits per plane
for (UInt_t ipaddle = 0; ipaddle < fNPaddle[0]; ipaddle++ ){
fScinHitPaddle[ip].push_back(0.0);
fScinHitPaddle[ip][ipaddle] = 0.0;
}
}
for(Int_t ip = 0; ip < fNPlanes; ip++ ) {
if (!fPlanes[ip])
return -1;
scinPosTDC = fPlanes[ip]->GetPosTDC();
scinNegTDC = fPlanes[ip]->GetNegTDC();
for (Int_t iphit = 0; iphit < fNScinHits[ip]; iphit++ ){
Int_t paddlePos = ((THcSignalHit*)scinPosTDC->At(iphit))->GetPaddleNumber()-1;
Int_t paddleNeg = ((THcSignalHit*)scinPosTDC->At(iphit))->GetPaddleNumber()-1;
if ( paddlePos != paddleNeg )
return -1;
fScinHitPaddle[ip][paddlePos] = 1;
}
}
// *next, look for clusters of hits in a scin plane. a cluster is a group of
// *adjacent scintillator hits separated by a non-firing scintillator.
// *Wwe count the number of three adjacent scintillators too. (A signle track
// *shouldn't fire three adjacent scintillators.
for(Int_t ip = 0; ip < fNPlanes; ip++ ) {
// Planes ip = 0 = 1X
// Planes ip = 2 = 2X
if (!fPlanes[ip]) return -1;
fNClust.push_back(0);
fThreeScin.push_back(0);
}
// *look for clusters in x planes... (16 scins) !this assume both x planes have same
// *number of scintillators.
Int_t icount;
for (Int_t ip = 0; ip < 3; ip +=2 ) {
icount = 0;
if ( fScinHitPaddle[ip][0] == 1 )
icount ++;
for (Int_t ipaddle = 0; ipaddle < (Int_t) fNPaddle[0] - 1; ipaddle++ ){
// !look for number of clusters of 1 or more hits
if ( ( fScinHitPaddle[ip][ipaddle] == 0 ) &&
( fScinHitPaddle[ip][ipaddle + 1] == 1 ) )
icount ++;
} // Loop over paddles
fNClust[ip] = icount;
icount = 0;
for (Int_t ipaddle = 0; ipaddle < (Int_t) fNPaddle[0] - 2; ipaddle++ ){
// !look for three or more adjacent hits
if ( ( fScinHitPaddle[ip][ipaddle] == 1 ) &&
( fScinHitPaddle[ip][ipaddle + 1] == 1 ) &&
( fScinHitPaddle[ip][ipaddle + 2] == 1 ) )
icount ++;
} // Second loop over paddles
if ( icount > 0 )
fThreeScin[ip] = 1;
} // Loop over X plane
// *look for clusters in y planes... (10 scins) !this assume both y planes have same
// *number of scintillators.
for (Int_t ip = 1; ip < 4; ip +=2 ) {
// Planes ip = 1 = 1Y
// Planes ip = 3 = 2Y
if (!fPlanes[ip]) return -1;
icount = 0;
if ( fScinHitPaddle[ip][0] == 1 )
icount ++;
for (Int_t ipaddle = 0; ipaddle < (Int_t) fNPaddle[1] - 1; ipaddle++ ){
// !look for number of clusters of 1 or more hits
if ( ( fScinHitPaddle[ip][ipaddle] == 0 ) &&
( fScinHitPaddle[ip][ipaddle + 1] == 1 ) )
icount ++;
} // Loop over Y paddles
fNClust[ip] = icount;
icount = 0;
for (Int_t ipaddle = 0; ipaddle < (Int_t) fNPaddle[1] - 2; ipaddle++ ){
// !look for three or more adjacent hits
if ( ( fScinHitPaddle[ip][ipaddle] == 1 ) &&
( fScinHitPaddle[ip][ipaddle + 1] == 1 ) &&
( fScinHitPaddle[ip][ipaddle + 2] == 1 ) )
icount ++;
} // Second loop over Y paddles
if ( icount > 0 )
fThreeScin[ip] = 1;
}// Loop over Y planes
// *now put some "tracking" like cuts on the hslopes, based only on scins...
// *by "slope" here, I mean the difference in the position of scin hits in two
// *like-planes. For example, a track that those great straight through will
// *have a slope of zero. If it moves one scin over from s1x to s2x it has an
// *x-slope of 1... I pick the minimum slope if there are multiple scin hits.
fBestXpScin = 100.0;
fBestYpScin = 100.0;
for (Int_t ipaddle = 0; ipaddle < (Int_t) fNPaddle[0]; ipaddle++ ){
for (Int_t ipaddle2 = 0; ipaddle2 < (Int_t) fNPaddle[0]; ipaddle2++ ){
if ( ( fScinHitPaddle[0][ipaddle] == 1 ) &&
( fScinHitPaddle[2][ipaddle2] == 1 ) ){
fSlope = TMath::Abs(ipaddle - ipaddle2);
if ( fSlope < fBestXpScin ) {
fBestXpScin = fSlope;
}
}
} // Second loop over X paddles
} // First loop over X paddles
for (Int_t ipaddle = 0; ipaddle < (Int_t) fNPaddle[1]; ipaddle++ ){
for (Int_t ipaddle2 = 0; ipaddle2 < (Int_t) fNPaddle[1]; ipaddle2++ ){
if ( ( fScinHitPaddle[1][ipaddle] == 1 ) &&
( fScinHitPaddle[3][ipaddle2] == 1 ) ){
fSlope = TMath::Abs(ipaddle - ipaddle2);
if ( fSlope < fBestYpScin ) {
fBestYpScin = fSlope;
}
}
} // Second loop over Y paddles
} // First loop over Y paddles
// *next we mask out the edge scintillators, and look at triggers that happened
// *at the center of the acceptance. To change which scins are in the mask
// *change the values of h*loscin and h*hiscin in htracking.param
fGoodScinHits = 0;
for (Int_t ifidx = fxLoScin[0]; ifidx < (Int_t) fxHiScin[0]; ifidx ++ ){
fGoodScinHitsX.push_back(0);
}
// *first x plane. first see if there are hits inside the scin region
for (Int_t ifidx = fxLoScin[0]-1; ifidx < fxHiScin[0]; ifidx ++ ){
if ( fScinHitPaddle[0][ifidx] == 1 ){
fHitSweet1X = 1;
fSweet1XScin = ifidx + 1;
}
}
}
}
// * next make sure nothing fired outside the good region
for (Int_t ifidx = 0; ifidx < fxLoScin[0]-1; ifidx ++ ){
if ( fScinHitPaddle[0][ifidx] == 1 ){ fHitSweet1X = -1; }
}
for (Int_t ifidx = fxHiScin[0]; ifidx < (Int_t) fNPaddle[0]; ifidx ++ ){
if ( fScinHitPaddle[0][ifidx] == 1 ){ fHitSweet1X = -1; }
}
// *second x plane. first see if there are hits inside the scin region
for (Int_t ifidx = fxLoScin[1]-1; ifidx < fxHiScin[1]; ifidx ++ ){
if ( fScinHitPaddle[2][ifidx] == 1 ){
fHitSweet2X = 1;
fSweet2XScin = ifidx + 1;
}
}
// * next make sure nothing fired outside the good region
for (Int_t ifidx = 0; ifidx < fxLoScin[1]-1; ifidx ++ ){
if ( fScinHitPaddle[2][ifidx] == 1 ){ fHitSweet2X = -1; }
}
for (Int_t ifidx = fxHiScin[1]; ifidx < (Int_t) fNPaddle[2]; ifidx ++ ){
if ( fScinHitPaddle[2][ifidx] == 1 ){ fHitSweet2X = -1; }
}
for(Int_t ip = 0; ip < fNPlanes; ip++ ) {
if (!fPlanes[ip])
return -1;
scinPosTDC = fPlanes[ip]->GetPosTDC();
scinNegTDC = fPlanes[ip]->GetNegTDC();
fNScinHits[ip] = fPlanes[ip]->GetNScinHits();
for (Int_t iphit = 0; iphit < fNScinHits[ip]; iphit++ ){
Int_t paddlePos = ((THcSignalHit*)scinPosTDC->At(iphit))->GetPaddleNumber()-1;
Int_t paddleNeg = ((THcSignalHit*)scinPosTDC->At(iphit))->GetPaddleNumber()-1;
if ( paddlePos != paddleNeg )
return -1;
// *first y plane. first see if there are hits inside the scin region
for (Int_t ifidx = fyLoScin[0]-1; ifidx < fyHiScin[0]; ifidx ++ ){
if ( fScinHitPaddle[1][ifidx] == 1 ){
fHitSweet1Y = 1;
fSweet1YScin = ifidx + 1;
}
}
// * next make sure nothing fired outside the good region
for (Int_t ifidx = 0; ifidx < fyLoScin[0]-1; ifidx ++ ){
if ( fScinHitPaddle[1][ifidx] == 1 ){ fHitSweet1Y = -1; }
}
for (Int_t ifidx = fyHiScin[0]; ifidx < (Int_t) fNPaddle[1]; ifidx ++ ){
if ( fScinHitPaddle[1][ifidx] == 1 ){ fHitSweet1Y = -1; }
}
fScinHitPaddle[ip][paddlePos] = 1;
}
}
// *next, look for clusters of hits in a scin plane. a cluster is a group of
// *adjacent scintillator hits separated by a non-firing scintillator.
// *Wwe count the number of three adjacent scintillators too. (A signle track
// *shouldn't fire three adjacent scintillators.
for(Int_t ip = 0; ip < fNPlanes; ip++ ) {
// Planes ip = 0 = 1X
// Planes ip = 2 = 2X
if (!fPlanes[ip]) return -1;
fNClust.push_back(0);
fThreeScin.push_back(0);
}
// *look for clusters in x planes... (16 scins) !this assume both x planes have same
// *number of scintillators.
Int_t icount;
for (Int_t ip = 0; ip < 3; ip +=2 ) {
icount = 0;
if ( fScinHitPaddle[ip][0] == 1 )
icount ++;
for (Int_t ipaddle = 0; ipaddle < (Int_t) fNPaddle[0] - 1; ipaddle++ ){
// !look for number of clusters of 1 or more hits
if ( ( fScinHitPaddle[ip][ipaddle] == 0 ) &&
( fScinHitPaddle[ip][ipaddle + 1] == 1 ) )
icount ++;
// *second y plane. first see if there are hits inside the scin region
for (Int_t ifidx = fyLoScin[1]-1; ifidx < fyHiScin[1]; ifidx ++ ){
if ( fScinHitPaddle[3][ifidx] == 1 ){
fHitSweet2Y = 1;
fSweet2YScin = ifidx + 1;
} // Loop over paddles
fNClust[ip] = icount;
icount = 0;
for (Int_t ipaddle = 0; ipaddle < (Int_t) fNPaddle[0] - 2; ipaddle++ ){
// !look for three or more adjacent hits
if ( ( fScinHitPaddle[ip][ipaddle] == 1 ) &&
( fScinHitPaddle[ip][ipaddle + 1] == 1 ) &&
( fScinHitPaddle[ip][ipaddle + 2] == 1 ) )
icount ++;
} // Second loop over paddles
if ( icount > 0 )
fThreeScin[ip] = 1;
} // Loop over X plane
// *look for clusters in y planes... (10 scins) !this assume both y planes have same
// *number of scintillators.
for (Int_t ip = 1; ip < 4; ip +=2 ) {
// Planes ip = 1 = 1Y
// Planes ip = 3 = 2Y
if (!fPlanes[ip]) return -1;
icount = 0;
if ( fScinHitPaddle[ip][0] == 1 )
icount ++;
for (Int_t ipaddle = 0; ipaddle < (Int_t) fNPaddle[1] - 1; ipaddle++ ){
// !look for number of clusters of 1 or more hits
if ( ( fScinHitPaddle[ip][ipaddle] == 0 ) &&
( fScinHitPaddle[ip][ipaddle + 1] == 1 ) )
icount ++;
} // Loop over Y paddles
fNClust[ip] = icount;
icount = 0;
for (Int_t ipaddle = 0; ipaddle < (Int_t) fNPaddle[1] - 2; ipaddle++ ){
// !look for three or more adjacent hits
if ( ( fScinHitPaddle[ip][ipaddle] == 1 ) &&
( fScinHitPaddle[ip][ipaddle + 1] == 1 ) &&
( fScinHitPaddle[ip][ipaddle + 2] == 1 ) )
icount ++;
} // Second loop over Y paddles
if ( icount > 0 )
fThreeScin[ip] = 1;
}// Loop over Y planes
// *now put some "tracking" like cuts on the hslopes, based only on scins...
// *by "slope" here, I mean the difference in the position of scin hits in two
// *like-planes. For example, a track that those great straight through will
// *have a slope of zero. If it moves one scin over from s1x to s2x it has an
// *x-slope of 1... I pick the minimum slope if there are multiple scin hits.
fBestXpScin = 100.0;
fBestYpScin = 100.0;
for (Int_t ipaddle = 0; ipaddle < (Int_t) fNPaddle[0]; ipaddle++ ){
for (Int_t ipaddle2 = 0; ipaddle2 < (Int_t) fNPaddle[0]; ipaddle2++ ){
if ( ( fScinHitPaddle[0][ipaddle] == 1 ) &&
( fScinHitPaddle[2][ipaddle2] == 1 ) ){
fSlope = TMath::Abs(ipaddle - ipaddle2);
if ( fSlope < fBestXpScin ) {
fBestXpScin = fSlope;
}
}
} // Second loop over X paddles
} // First loop over X paddles
// * next make sure nothing fired outside the good region
for (Int_t ifidx = 0; ifidx < fyLoScin[1]-1; ifidx ++ ){
if ( fScinHitPaddle[3][ifidx] == 1 ){ fHitSweet2Y = -1; }
}
for (Int_t ifidx = fyHiScin[1]; ifidx < (Int_t) fNPaddle[3]; ifidx ++ ){
if ( fScinHitPaddle[3][ifidx] == 1 ){ fHitSweet2Y = -1; }
}
fTestSum = fHitSweet1X + fHitSweet2X + fHitSweet1Y + fHitSweet2Y;
// * now define a 3/4 or 4/4 trigger of only good scintillators the value
// * is specified in htracking.param...
if ( fTestSum > fTrackEffTestNScinPlanes ){
fGoodScinHits = 1;
for (Int_t ifidx = fxLoScin[0]; ifidx < fxHiScin[0]; ifidx ++ ){
if ( fSweet1XScin == ifidx )
fGoodScinHitsX[ifidx] = 1;
for (Int_t ipaddle = 0; ipaddle < (Int_t) fNPaddle[1]; ipaddle++ ){
for (Int_t ipaddle2 = 0; ipaddle2 < (Int_t) fNPaddle[1]; ipaddle2++ ){
if ( ( fScinHitPaddle[1][ipaddle] == 1 ) &&
( fScinHitPaddle[3][ipaddle2] == 1 ) ){
fSlope = TMath::Abs(ipaddle - ipaddle2);
if ( fSlope < fBestYpScin ) {
fBestYpScin = fSlope;
}
}
// * require front/back hodoscopes be close to each other
if ( ( fGoodScinHits == 1 ) && ( fTrackEffTestNScinPlanes == 4 ) ){
if ( TMath::Abs( fSweet1XScin - fSweet2XScin ) > 3 )
fGoodScinHits = 0;
if ( TMath::Abs( fSweet1YScin - fSweet2YScin ) > 2 )
fGoodScinHits = 0;
}
// if ( fCheckEvent > 5010 ){
// }
//-----------------------------------------------------------------------
//
//-----------------------------------------------------------------------
} // Main loop over tracks ends here.
// cout << "Event = " << fCheckEvent
// << " good hits = " << fGoodScinHits
// << endl;
} // If condition for at least one track
} // Second loop over Y paddles
} // First loop over Y paddles
// *next we mask out the edge scintillators, and look at triggers that happened
// *at the center of the acceptance. To change which scins are in the mask
// *change the values of h*loscin and h*hiscin in htracking.param
// fGoodScinHits = 0;
for (Int_t ifidx = fxLoScin[0]; ifidx < (Int_t) fxHiScin[0]; ifidx ++ ){
fGoodScinHitsX.push_back(0);
}
// *first x plane. first see if there are hits inside the scin region
for (Int_t ifidx = fxLoScin[0]-1; ifidx < fxHiScin[0]; ifidx ++ ){
if ( fScinHitPaddle[0][ifidx] == 1 ){
fHitSweet1X = 1;
fSweet1XScin = ifidx + 1;
}
}
// * next make sure nothing fired outside the good region
for (Int_t ifidx = 0; ifidx < fxLoScin[0]-1; ifidx ++ ){
if ( fScinHitPaddle[0][ifidx] == 1 ){ fHitSweet1X = -1; }
}
for (Int_t ifidx = fxHiScin[0]; ifidx < (Int_t) fNPaddle[0]; ifidx ++ ){
if ( fScinHitPaddle[0][ifidx] == 1 ){ fHitSweet1X = -1; }
}
// *second x plane. first see if there are hits inside the scin region
for (Int_t ifidx = fxLoScin[1]-1; ifidx < fxHiScin[1]; ifidx ++ ){
if ( fScinHitPaddle[2][ifidx] == 1 ){
fHitSweet2X = 1;
fSweet2XScin = ifidx + 1;
}
}
// * next make sure nothing fired outside the good region
for (Int_t ifidx = 0; ifidx < fxLoScin[1]-1; ifidx ++ ){
if ( fScinHitPaddle[2][ifidx] == 1 ){ fHitSweet2X = -1; }
}
for (Int_t ifidx = fxHiScin[1]; ifidx < (Int_t) fNPaddle[2]; ifidx ++ ){
if ( fScinHitPaddle[2][ifidx] == 1 ){ fHitSweet2X = -1; }
}
// *first y plane. first see if there are hits inside the scin region
for (Int_t ifidx = fyLoScin[0]-1; ifidx < fyHiScin[0]; ifidx ++ ){
if ( fScinHitPaddle[1][ifidx] == 1 ){
fHitSweet1Y = 1;
fSweet1YScin = ifidx + 1;
}
}
// * next make sure nothing fired outside the good region
for (Int_t ifidx = 0; ifidx < fyLoScin[0]-1; ifidx ++ ){
if ( fScinHitPaddle[1][ifidx] == 1 ){ fHitSweet1Y = -1; }
}
for (Int_t ifidx = fyHiScin[0]; ifidx < (Int_t) fNPaddle[1]; ifidx ++ ){
if ( fScinHitPaddle[1][ifidx] == 1 ){ fHitSweet1Y = -1; }
}
// *second y plane. first see if there are hits inside the scin region
for (Int_t ifidx = fyLoScin[1]-1; ifidx < fyHiScin[1]; ifidx ++ ){
if ( fScinHitPaddle[3][ifidx] == 1 ){
fHitSweet2Y = 1;
fSweet2YScin = ifidx + 1;
}
}
// * next make sure nothing fired outside the good region
for (Int_t ifidx = 0; ifidx < fyLoScin[1]-1; ifidx ++ ){
if ( fScinHitPaddle[3][ifidx] == 1 ){ fHitSweet2Y = -1; }
}
for (Int_t ifidx = fyHiScin[1]; ifidx < (Int_t) fNPaddle[3]; ifidx ++ ){
if ( fScinHitPaddle[3][ifidx] == 1 ){ fHitSweet2Y = -1; }
}
fTestSum = fHitSweet1X + fHitSweet2X + fHitSweet1Y + fHitSweet2Y;
// * now define a 3/4 or 4/4 trigger of only good scintillators the value
// * is specified in htracking.param...
if ( fTestSum > fTrackEffTestNScinPlanes ){
fGoodScinHits = 1;
for (Int_t ifidx = fxLoScin[0]; ifidx < fxHiScin[0]; ifidx ++ ){
if ( fSweet1XScin == ifidx )
fGoodScinHitsX[ifidx] = 1;
}
}
// * require front/back hodoscopes be close to each other
if ( ( fGoodScinHits == 1 ) && ( fTrackEffTestNScinPlanes == 4 ) ){
if ( TMath::Abs( fSweet1XScin - fSweet2XScin ) > 3 )
fGoodScinHits = 0;
if ( TMath::Abs( fSweet1YScin - fSweet2YScin ) > 2 )
fGoodScinHits = 0;
}
const char* apparatus_name = "H";
THcHallCSpectrometer *app = static_cast<THcHallCSpectrometer*>(GetApparatus());
if( ( strcmp(app->GetName(), apparatus_name) == 0 ) ) {
if ( ( fGoodScinHits == 1 ) && ( fShower->GetNormETot() > 0.7 ) &&
( fChern->GetCerNPE() > 2.0 ) )
fScinShould ++;
if ( ( fGoodScinHits == 1 ) && ( fShower->GetNormETot() > 0.7 ) &&
( fChern->GetCerNPE() > 2.0 ) && ( tracks.GetLast() + 1 > 0 ) ) {
fScinDid ++;
fGood_hits ++;
}
}
return 0;
......
......@@ -15,6 +15,7 @@
#include "THcRawHodoHit.h"
#include "THcScintillatorPlane.h"
#include "THcShower.h"
#include "THcCherenkov.h"
#include "THaTrackingDetector.h"
#include "THcHitList.h"
......@@ -142,8 +143,12 @@ protected:
//-------------------------- Ahmed -----------------------------
THcShower* fShower;
THcCherenkov* fChern;
Int_t fGood_hits;
Int_t fCheckEvent;
Int_t fEventType;
Int_t fGoodTrack;
Int_t fSelNDegreesMin;
......@@ -165,6 +170,8 @@ protected:
Int_t fTestSum;
Int_t fTrackEffTestNScinPlanes;
Int_t fGoodScinHits;
Int_t fScinShould;
Int_t fScinDid;
Int_t* fxLoScin;
Int_t* fxHiScin;
Int_t* fyLoScin;
......
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