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jlab
hallc
analyzer_software
hcana
Commits
ccbdd406
Commit
ccbdd406
authored
10 years ago
by
Zafar Ahmed
Committed by
Stephen A. Wood
10 years ago
Browse files
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Plain Diff
THcHodoscope tracking efficiency changes
Move some stuff outside of # tracks > 0 test
parent
bb1b0d2f
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2 changed files
src/THcHodoscope.cxx
+304
-299
304 additions, 299 deletions
src/THcHodoscope.cxx
src/THcHodoscope.h
+7
-0
7 additions, 0 deletions
src/THcHodoscope.h
with
311 additions
and
299 deletions
src/THcHodoscope.cxx
+
304
−
299
View file @
ccbdd406
...
...
@@ -16,6 +16,8 @@
#include
"THcSignalHit.h"
#include
"THcShower.h"
#include
"THcCherenkov.h"
#include
"THcHallCSpectrometer.h"
#include
"THcHitList.h"
#include
"THcRawShowerHit.h"
...
...
@@ -142,15 +144,18 @@ THaAnalysisObject::EStatus THcHodoscope::Init( const TDatime& date )
cout
<<
"In THcHodoscope::Init()"
<<
endl
;
Setup
(
GetName
(),
GetTitle
());
fGood_hits
=
0
;
gHcParms
->
Define
(
"hgood_hits"
,
"Good Hits"
,
fGood_hits
);
// Should probably put this in ReadDatabase as we will know the
// maximum number of hits after setting up the detector map
// But it needs to happen before the sub detectors are initialized
// so that they can get the pointer to the hitlist.
// --------------- To get energy from THcShower ----------------------
const
char
*
shower_detector_name
=
"cal"
;
THaApparatus
*
app
=
GetApparatus
();
// THaApparatus* app;
THcHallCSpectrometer
*
app
=
static_cast
<
THcHallCSpectrometer
*>
(
GetApparatus
());
THaDetector
*
det
=
app
->
GetDetector
(
shower_detector_name
);
if
(
!
dynamic_cast
<
THcShower
*>
(
det
)
)
{
...
...
@@ -160,9 +165,26 @@ THaAnalysisObject::EStatus THcHodoscope::Init( const TDatime& date )
}
fShower
=
static_cast
<
THcShower
*>
(
det
);
// fShower is a membervariable
// --------------- To get energy from THcShower ----------------------
// --------------- To get energy from THcCherenkov -------------------
const
char
*
apparatus_name
=
"H"
;
if
(
strcmp
(
app
->
GetName
(),
apparatus_name
)
==
0
)
{
const
char
*
chern_detector_name
=
"cher"
;
THaDetector
*
detc
=
app
->
GetDetector
(
chern_detector_name
);
if
(
!
dynamic_cast
<
THcCherenkov
*>
(
detc
)
)
{
Error
(
"THcHodoscope"
,
"Cannot find Cherenkov detector %s"
,
chern_detector_name
);
return
fStatus
=
kInitError
;
}
fChern
=
static_cast
<
THcCherenkov
*>
(
detc
);
// fShower is a membervariable
}
// --------------- To get energy from THcCherenkov -------------------
InitHitList
(
fDetMap
,
"THcRawHodoHit"
,
100
);
...
...
@@ -356,6 +378,9 @@ Int_t THcHodoscope::ReadDatabase( const TDatime& date )
// Int_t plen=strlen(parname);
cout
<<
" readdatabse hodo fnplanes = "
<<
fNPlanes
<<
endl
;
fScinShould
=
0
;
fScinDid
=
0
;
fNPaddle
=
new
UInt_t
[
fNPlanes
];
fFPTime
=
new
Double_t
[
fNPlanes
];
fPlaneCenter
=
new
Double_t
[
fNPlanes
];
...
...
@@ -516,42 +541,13 @@ Int_t THcHodoscope::DefineVariables( EMode mode )
RVarDef
vars
[]
=
{
// Move these into THcHallCSpectrometer using track fTracks
// {"fpBeta", "Beta of the track", "fBeta"},
// {"fpBetaChisq", "Chi square of the track", "fBetaChisq"},
{
"fpHitsTime"
,
"Time at focal plane from all hits"
,
"fFPTime"
},
{
"starttime"
,
"Hodoscope Start Time"
,
"fStartTime"
},
{
"hgoodstarttime"
,
"Hodoscope Good Start Time"
,
"fGoodStartTime"
},
{
"hgoodscinhit"
,
"Hit in fid area"
,
"fGoodScinHits"
},
{
"hgoodscinhitx"
,
"Hit in fid x range"
,
"fGoodScinHitsX"
},
// { "nlthit", "Number of Left paddles TDC times", "fLTNhit" },
// { "nrthit", "Number of Right paddles TDC times", "fRTNhit" },
// { "nlahit", "Number of Left paddles ADCs amps", "fLANhit" },
// { "nrahit", "Number of Right paddles ADCs amps", "fRANhit" },
// { "lt", "TDC values left side", "fLT" },
// { "lt_c", "Corrected times left side", "fLT_c" },
// { "rt", "TDC values right side", "fRT" },
// { "rt_c", "Corrected times right side", "fRT_c" },
// { "la", "ADC values left side", "fLA" },
// { "la_p", "Corrected ADC values left side", "fLA_p" },
// { "la_c", "Corrected ADC values left side", "fLA_c" },
// { "ra", "ADC values right side", "fRA" },
// { "ra_p", "Corrected ADC values right side", "fRA_p" },
// { "ra_c", "Corrected ADC values right side", "fRA_c" },
// { "nthit", "Number of paddles with l&r TDCs", "fNhit" },
// { "t_pads", "Paddles with l&r coincidence TDCs", "fHitPad" },
// { "y_t", "y-position from timing (m)", "fYt" },
// { "y_adc", "y-position from amplitudes (m)", "fYa" },
// { "time", "Time of hit at plane (s)", "fTime" },
// { "dtime", "Est. uncertainty of time (s)", "fdTime" },
// { "dedx", "dEdX-like deposited in paddle", "fdEdX" },
// In hphysics will put the dedx for each plane from the best track into hist
// { "troff", "Trigger offset for paddles", "fTrigOff"},
// { "trn", "Number of tracks for hits", "GetNTracks()" },
// { "trx", "x-position of track in det plane", "fTrackProj.THaTrackProj.fX" },
// { "try", "y-position of track in det plane", "fTrackProj.THaTrackProj.fY" },
// { "trpath", "TRCS pathlen of track to det plane","fTrackProj.THaTrackProj.fPathl" },
// { "trdx", "track deviation in x-position (m)", "fTrackProj.THaTrackProj.fdX" },
// { "trpad", "paddle-hit associated with track", "fTrackProj.THaTrackProj.fChannel" },
{
"fpHitsTime"
,
"Time at focal plane from all hits"
,
"fFPTime"
},
{
"starttime"
,
"Hodoscope Start Time"
,
"fStartTime"
},
{
"goodstarttime"
,
"Hodoscope Good Start Time"
,
"fGoodStartTime"
},
{
"goodscinhit"
,
"Hit in fid area"
,
"fGoodScinHits"
},
{
"goodscinhitx"
,
"Hit in fid x range"
,
"fGoodScinHitsX"
},
{
"totscinshould"
,
"Total scin Hits in fid area"
,
"fScinShould"
},
{
"totscindid"
,
"Total scin Hits in fid area with a track"
,
"fScinDid"
},
{
0
}
};
return
DefineVarsFromList
(
vars
,
mode
);
...
...
@@ -681,6 +677,7 @@ Int_t THcHodoscope::Decode( const THaEvData& evdata )
// cout <<"\nhcana_event " << evdata.GetEvNum()<<endl;
fCheckEvent
=
evdata
.
GetEvNum
();
fEventType
=
evdata
.
GetEvType
();
if
(
gHaCuts
->
Result
(
"Pedestal_event"
))
{
Int_t
nexthit
=
0
;
...
...
@@ -780,7 +777,8 @@ Int_t THcHodoscope::FineProcess( TClonesArray& tracks )
// -------------------------------------------------
Double_t
hpartmass
=
0.00051099
;
// Fix it
fGoodScinHits
=
0
;
if
(
tracks
.
GetLast
()
+
1
>
0
)
{
// **MAIN LOOP: Loop over all tracks and get corrected time, tof, beta...
...
...
@@ -1271,276 +1269,283 @@ Int_t THcHodoscope::FineProcess( TClonesArray& tracks )
theTrack
->
SetNPMT
(
fNPmtHit
[
itrack
]);
theTrack
->
SetFPTime
(
fTimeAtFP
[
itrack
]);
//-----------------------------------------------------------------------
//
// Trnslation of h_track_tests.f file for tracking efficiency
//
//-----------------------------------------------------------------------
//************************now look at some hodoscope tests
// *second, we move the scintillators. here we use scintillator cuts to see
// *if a track should have been found.
for
(
Int_t
ip
=
0
;
ip
<
fNPlanes
;
ip
++
)
{
std
::
vector
<
Double_t
>
scin_temp
;
fScinHitPaddle
.
push_back
(
scin_temp
);
// Create array of hits per plane
for
(
UInt_t
ipaddle
=
0
;
ipaddle
<
fNPaddle
[
0
];
ipaddle
++
){
}
// Main loop over tracks ends here.
}
// If condition for at least one track
//-----------------------------------------------------------------------
//
// Trnslation of h_track_tests.f file for tracking efficiency
//
//-----------------------------------------------------------------------
//************************now look at some hodoscope tests
// *second, we move the scintillators. here we use scintillator cuts to see
// *if a track should have been found.
for
(
Int_t
ip
=
0
;
ip
<
fNPlanes
;
ip
++
)
{
std
::
vector
<
Double_t
>
scin_temp
;
fScinHitPaddle
.
push_back
(
scin_temp
);
// Create array of hits per plane
for
(
UInt_t
ipaddle
=
0
;
ipaddle
<
fNPaddle
[
0
];
ipaddle
++
){
fScinHitPaddle
[
ip
].
push_back
(
0.0
);
fScinHitPaddle
[
ip
][
ipaddle
]
=
0.0
;
}
}
for
(
Int_t
ip
=
0
;
ip
<
fNPlanes
;
ip
++
)
{
if
(
!
fPlanes
[
ip
])
return
-
1
;
scinPosTDC
=
fPlanes
[
ip
]
->
GetPosTDC
();
scinNegTDC
=
fPlanes
[
ip
]
->
GetNegTDC
();
for
(
Int_t
iphit
=
0
;
iphit
<
fNScinHits
[
ip
];
iphit
++
){
Int_t
paddlePos
=
((
THcSignalHit
*
)
scinPosTDC
->
At
(
iphit
))
->
GetPaddleNumber
()
-
1
;
Int_t
paddleNeg
=
((
THcSignalHit
*
)
scinPosTDC
->
At
(
iphit
))
->
GetPaddleNumber
()
-
1
;
if
(
paddlePos
!=
paddleNeg
)
return
-
1
;
fScinHitPaddle
[
ip
][
paddlePos
]
=
1
;
}
}
// *next, look for clusters of hits in a scin plane. a cluster is a group of
// *adjacent scintillator hits separated by a non-firing scintillator.
// *Wwe count the number of three adjacent scintillators too. (A signle track
// *shouldn't fire three adjacent scintillators.
for
(
Int_t
ip
=
0
;
ip
<
fNPlanes
;
ip
++
)
{
// Planes ip = 0 = 1X
// Planes ip = 2 = 2X
if
(
!
fPlanes
[
ip
])
return
-
1
;
fNClust
.
push_back
(
0
);
fThreeScin
.
push_back
(
0
);
}
// *look for clusters in x planes... (16 scins) !this assume both x planes have same
// *number of scintillators.
Int_t
icount
;
for
(
Int_t
ip
=
0
;
ip
<
3
;
ip
+=
2
)
{
icount
=
0
;
if
(
fScinHitPaddle
[
ip
][
0
]
==
1
)
icount
++
;
for
(
Int_t
ipaddle
=
0
;
ipaddle
<
(
Int_t
)
fNPaddle
[
0
]
-
1
;
ipaddle
++
){
// !look for number of clusters of 1 or more hits
if
(
(
fScinHitPaddle
[
ip
][
ipaddle
]
==
0
)
&&
(
fScinHitPaddle
[
ip
][
ipaddle
+
1
]
==
1
)
)
icount
++
;
}
// Loop over paddles
fNClust
[
ip
]
=
icount
;
icount
=
0
;
for
(
Int_t
ipaddle
=
0
;
ipaddle
<
(
Int_t
)
fNPaddle
[
0
]
-
2
;
ipaddle
++
){
// !look for three or more adjacent hits
if
(
(
fScinHitPaddle
[
ip
][
ipaddle
]
==
1
)
&&
(
fScinHitPaddle
[
ip
][
ipaddle
+
1
]
==
1
)
&&
(
fScinHitPaddle
[
ip
][
ipaddle
+
2
]
==
1
)
)
icount
++
;
}
// Second loop over paddles
if
(
icount
>
0
)
fThreeScin
[
ip
]
=
1
;
}
// Loop over X plane
// *look for clusters in y planes... (10 scins) !this assume both y planes have same
// *number of scintillators.
for
(
Int_t
ip
=
1
;
ip
<
4
;
ip
+=
2
)
{
// Planes ip = 1 = 1Y
// Planes ip = 3 = 2Y
if
(
!
fPlanes
[
ip
])
return
-
1
;
icount
=
0
;
if
(
fScinHitPaddle
[
ip
][
0
]
==
1
)
icount
++
;
for
(
Int_t
ipaddle
=
0
;
ipaddle
<
(
Int_t
)
fNPaddle
[
1
]
-
1
;
ipaddle
++
){
// !look for number of clusters of 1 or more hits
if
(
(
fScinHitPaddle
[
ip
][
ipaddle
]
==
0
)
&&
(
fScinHitPaddle
[
ip
][
ipaddle
+
1
]
==
1
)
)
icount
++
;
}
// Loop over Y paddles
fNClust
[
ip
]
=
icount
;
icount
=
0
;
for
(
Int_t
ipaddle
=
0
;
ipaddle
<
(
Int_t
)
fNPaddle
[
1
]
-
2
;
ipaddle
++
){
// !look for three or more adjacent hits
if
(
(
fScinHitPaddle
[
ip
][
ipaddle
]
==
1
)
&&
(
fScinHitPaddle
[
ip
][
ipaddle
+
1
]
==
1
)
&&
(
fScinHitPaddle
[
ip
][
ipaddle
+
2
]
==
1
)
)
icount
++
;
}
// Second loop over Y paddles
if
(
icount
>
0
)
fThreeScin
[
ip
]
=
1
;
}
// Loop over Y planes
// *now put some "tracking" like cuts on the hslopes, based only on scins...
// *by "slope" here, I mean the difference in the position of scin hits in two
// *like-planes. For example, a track that those great straight through will
// *have a slope of zero. If it moves one scin over from s1x to s2x it has an
// *x-slope of 1... I pick the minimum slope if there are multiple scin hits.
fBestXpScin
=
100.0
;
fBestYpScin
=
100.0
;
for
(
Int_t
ipaddle
=
0
;
ipaddle
<
(
Int_t
)
fNPaddle
[
0
];
ipaddle
++
){
for
(
Int_t
ipaddle2
=
0
;
ipaddle2
<
(
Int_t
)
fNPaddle
[
0
];
ipaddle2
++
){
if
(
(
fScinHitPaddle
[
0
][
ipaddle
]
==
1
)
&&
(
fScinHitPaddle
[
2
][
ipaddle2
]
==
1
)
){
fSlope
=
TMath
::
Abs
(
ipaddle
-
ipaddle2
);
if
(
fSlope
<
fBestXpScin
)
{
fBestXpScin
=
fSlope
;
}
}
}
// Second loop over X paddles
}
// First loop over X paddles
for
(
Int_t
ipaddle
=
0
;
ipaddle
<
(
Int_t
)
fNPaddle
[
1
];
ipaddle
++
){
for
(
Int_t
ipaddle2
=
0
;
ipaddle2
<
(
Int_t
)
fNPaddle
[
1
];
ipaddle2
++
){
if
(
(
fScinHitPaddle
[
1
][
ipaddle
]
==
1
)
&&
(
fScinHitPaddle
[
3
][
ipaddle2
]
==
1
)
){
fSlope
=
TMath
::
Abs
(
ipaddle
-
ipaddle2
);
if
(
fSlope
<
fBestYpScin
)
{
fBestYpScin
=
fSlope
;
}
}
}
// Second loop over Y paddles
}
// First loop over Y paddles
// *next we mask out the edge scintillators, and look at triggers that happened
// *at the center of the acceptance. To change which scins are in the mask
// *change the values of h*loscin and h*hiscin in htracking.param
fGoodScinHits
=
0
;
for
(
Int_t
ifidx
=
fxLoScin
[
0
];
ifidx
<
(
Int_t
)
fxHiScin
[
0
];
ifidx
++
){
fGoodScinHitsX
.
push_back
(
0
);
}
// *first x plane. first see if there are hits inside the scin region
for
(
Int_t
ifidx
=
fxLoScin
[
0
]
-
1
;
ifidx
<
fxHiScin
[
0
];
ifidx
++
){
if
(
fScinHitPaddle
[
0
][
ifidx
]
==
1
){
fHitSweet1X
=
1
;
fSweet1XScin
=
ifidx
+
1
;
}
}
}
}
// * next make sure nothing fired outside the good region
for
(
Int_t
ifidx
=
0
;
ifidx
<
fxLoScin
[
0
]
-
1
;
ifidx
++
){
if
(
fScinHitPaddle
[
0
][
ifidx
]
==
1
){
fHitSweet1X
=
-
1
;
}
}
for
(
Int_t
ifidx
=
fxHiScin
[
0
];
ifidx
<
(
Int_t
)
fNPaddle
[
0
];
ifidx
++
){
if
(
fScinHitPaddle
[
0
][
ifidx
]
==
1
){
fHitSweet1X
=
-
1
;
}
}
// *second x plane. first see if there are hits inside the scin region
for
(
Int_t
ifidx
=
fxLoScin
[
1
]
-
1
;
ifidx
<
fxHiScin
[
1
];
ifidx
++
){
if
(
fScinHitPaddle
[
2
][
ifidx
]
==
1
){
fHitSweet2X
=
1
;
fSweet2XScin
=
ifidx
+
1
;
}
}
// * next make sure nothing fired outside the good region
for
(
Int_t
ifidx
=
0
;
ifidx
<
fxLoScin
[
1
]
-
1
;
ifidx
++
){
if
(
fScinHitPaddle
[
2
][
ifidx
]
==
1
){
fHitSweet2X
=
-
1
;
}
}
for
(
Int_t
ifidx
=
fxHiScin
[
1
];
ifidx
<
(
Int_t
)
fNPaddle
[
2
];
ifidx
++
){
if
(
fScinHitPaddle
[
2
][
ifidx
]
==
1
){
fHitSweet2X
=
-
1
;
}
}
for
(
Int_t
ip
=
0
;
ip
<
fNPlanes
;
ip
++
)
{
if
(
!
fPlanes
[
ip
])
return
-
1
;
scinPosTDC
=
fPlanes
[
ip
]
->
GetPosTDC
();
scinNegTDC
=
fPlanes
[
ip
]
->
GetNegTDC
();
fNScinHits
[
ip
]
=
fPlanes
[
ip
]
->
GetNScinHits
();
for
(
Int_t
iphit
=
0
;
iphit
<
fNScinHits
[
ip
];
iphit
++
){
Int_t
paddlePos
=
((
THcSignalHit
*
)
scinPosTDC
->
At
(
iphit
))
->
GetPaddleNumber
()
-
1
;
Int_t
paddleNeg
=
((
THcSignalHit
*
)
scinPosTDC
->
At
(
iphit
))
->
GetPaddleNumber
()
-
1
;
if
(
paddlePos
!=
paddleNeg
)
return
-
1
;
// *first y plane. first see if there are hits inside the scin region
for
(
Int_t
ifidx
=
fyLoScin
[
0
]
-
1
;
ifidx
<
fyHiScin
[
0
];
ifidx
++
){
if
(
fScinHitPaddle
[
1
][
ifidx
]
==
1
){
fHitSweet1Y
=
1
;
fSweet1YScin
=
ifidx
+
1
;
}
}
// * next make sure nothing fired outside the good region
for
(
Int_t
ifidx
=
0
;
ifidx
<
fyLoScin
[
0
]
-
1
;
ifidx
++
){
if
(
fScinHitPaddle
[
1
][
ifidx
]
==
1
){
fHitSweet1Y
=
-
1
;
}
}
for
(
Int_t
ifidx
=
fyHiScin
[
0
];
ifidx
<
(
Int_t
)
fNPaddle
[
1
];
ifidx
++
){
if
(
fScinHitPaddle
[
1
][
ifidx
]
==
1
){
fHitSweet1Y
=
-
1
;
}
}
fScinHitPaddle
[
ip
][
paddlePos
]
=
1
;
}
}
// *next, look for clusters of hits in a scin plane. a cluster is a group of
// *adjacent scintillator hits separated by a non-firing scintillator.
// *Wwe count the number of three adjacent scintillators too. (A signle track
// *shouldn't fire three adjacent scintillators.
for
(
Int_t
ip
=
0
;
ip
<
fNPlanes
;
ip
++
)
{
// Planes ip = 0 = 1X
// Planes ip = 2 = 2X
if
(
!
fPlanes
[
ip
])
return
-
1
;
fNClust
.
push_back
(
0
);
fThreeScin
.
push_back
(
0
);
}
// *look for clusters in x planes... (16 scins) !this assume both x planes have same
// *number of scintillators.
Int_t
icount
;
for
(
Int_t
ip
=
0
;
ip
<
3
;
ip
+=
2
)
{
icount
=
0
;
if
(
fScinHitPaddle
[
ip
][
0
]
==
1
)
icount
++
;
for
(
Int_t
ipaddle
=
0
;
ipaddle
<
(
Int_t
)
fNPaddle
[
0
]
-
1
;
ipaddle
++
){
// !look for number of clusters of 1 or more hits
if
(
(
fScinHitPaddle
[
ip
][
ipaddle
]
==
0
)
&&
(
fScinHitPaddle
[
ip
][
ipaddle
+
1
]
==
1
)
)
icount
++
;
// *second y plane. first see if there are hits inside the scin region
for
(
Int_t
ifidx
=
fyLoScin
[
1
]
-
1
;
ifidx
<
fyHiScin
[
1
];
ifidx
++
){
if
(
fScinHitPaddle
[
3
][
ifidx
]
==
1
){
fHitSweet2Y
=
1
;
fSweet2YScin
=
ifidx
+
1
;
}
// Loop over paddles
fNClust
[
ip
]
=
icount
;
icount
=
0
;
for
(
Int_t
ipaddle
=
0
;
ipaddle
<
(
Int_t
)
fNPaddle
[
0
]
-
2
;
ipaddle
++
){
// !look for three or more adjacent hits
if
(
(
fScinHitPaddle
[
ip
][
ipaddle
]
==
1
)
&&
(
fScinHitPaddle
[
ip
][
ipaddle
+
1
]
==
1
)
&&
(
fScinHitPaddle
[
ip
][
ipaddle
+
2
]
==
1
)
)
icount
++
;
}
// Second loop over paddles
if
(
icount
>
0
)
fThreeScin
[
ip
]
=
1
;
}
// Loop over X plane
// *look for clusters in y planes... (10 scins) !this assume both y planes have same
// *number of scintillators.
for
(
Int_t
ip
=
1
;
ip
<
4
;
ip
+=
2
)
{
// Planes ip = 1 = 1Y
// Planes ip = 3 = 2Y
if
(
!
fPlanes
[
ip
])
return
-
1
;
icount
=
0
;
if
(
fScinHitPaddle
[
ip
][
0
]
==
1
)
icount
++
;
for
(
Int_t
ipaddle
=
0
;
ipaddle
<
(
Int_t
)
fNPaddle
[
1
]
-
1
;
ipaddle
++
){
// !look for number of clusters of 1 or more hits
if
(
(
fScinHitPaddle
[
ip
][
ipaddle
]
==
0
)
&&
(
fScinHitPaddle
[
ip
][
ipaddle
+
1
]
==
1
)
)
icount
++
;
}
// Loop over Y paddles
fNClust
[
ip
]
=
icount
;
icount
=
0
;
for
(
Int_t
ipaddle
=
0
;
ipaddle
<
(
Int_t
)
fNPaddle
[
1
]
-
2
;
ipaddle
++
){
// !look for three or more adjacent hits
if
(
(
fScinHitPaddle
[
ip
][
ipaddle
]
==
1
)
&&
(
fScinHitPaddle
[
ip
][
ipaddle
+
1
]
==
1
)
&&
(
fScinHitPaddle
[
ip
][
ipaddle
+
2
]
==
1
)
)
icount
++
;
}
// Second loop over Y paddles
if
(
icount
>
0
)
fThreeScin
[
ip
]
=
1
;
}
// Loop over Y planes
// *now put some "tracking" like cuts on the hslopes, based only on scins...
// *by "slope" here, I mean the difference in the position of scin hits in two
// *like-planes. For example, a track that those great straight through will
// *have a slope of zero. If it moves one scin over from s1x to s2x it has an
// *x-slope of 1... I pick the minimum slope if there are multiple scin hits.
fBestXpScin
=
100.0
;
fBestYpScin
=
100.0
;
for
(
Int_t
ipaddle
=
0
;
ipaddle
<
(
Int_t
)
fNPaddle
[
0
];
ipaddle
++
){
for
(
Int_t
ipaddle2
=
0
;
ipaddle2
<
(
Int_t
)
fNPaddle
[
0
];
ipaddle2
++
){
if
(
(
fScinHitPaddle
[
0
][
ipaddle
]
==
1
)
&&
(
fScinHitPaddle
[
2
][
ipaddle2
]
==
1
)
){
fSlope
=
TMath
::
Abs
(
ipaddle
-
ipaddle2
);
if
(
fSlope
<
fBestXpScin
)
{
fBestXpScin
=
fSlope
;
}
}
}
// Second loop over X paddles
}
// First loop over X paddles
// * next make sure nothing fired outside the good region
for
(
Int_t
ifidx
=
0
;
ifidx
<
fyLoScin
[
1
]
-
1
;
ifidx
++
){
if
(
fScinHitPaddle
[
3
][
ifidx
]
==
1
){
fHitSweet2Y
=
-
1
;
}
}
for
(
Int_t
ifidx
=
fyHiScin
[
1
];
ifidx
<
(
Int_t
)
fNPaddle
[
3
];
ifidx
++
){
if
(
fScinHitPaddle
[
3
][
ifidx
]
==
1
){
fHitSweet2Y
=
-
1
;
}
}
fTestSum
=
fHitSweet1X
+
fHitSweet2X
+
fHitSweet1Y
+
fHitSweet2Y
;
// * now define a 3/4 or 4/4 trigger of only good scintillators the value
// * is specified in htracking.param...
if
(
fTestSum
>
fTrackEffTestNScinPlanes
){
fGoodScinHits
=
1
;
for
(
Int_t
ifidx
=
fxLoScin
[
0
];
ifidx
<
fxHiScin
[
0
];
ifidx
++
){
if
(
fSweet1XScin
==
ifidx
)
fGoodScinHitsX
[
ifidx
]
=
1
;
for
(
Int_t
ipaddle
=
0
;
ipaddle
<
(
Int_t
)
fNPaddle
[
1
];
ipaddle
++
){
for
(
Int_t
ipaddle2
=
0
;
ipaddle2
<
(
Int_t
)
fNPaddle
[
1
];
ipaddle2
++
){
if
(
(
fScinHitPaddle
[
1
][
ipaddle
]
==
1
)
&&
(
fScinHitPaddle
[
3
][
ipaddle2
]
==
1
)
){
fSlope
=
TMath
::
Abs
(
ipaddle
-
ipaddle2
);
if
(
fSlope
<
fBestYpScin
)
{
fBestYpScin
=
fSlope
;
}
}
// * require front/back hodoscopes be close to each other
if
(
(
fGoodScinHits
==
1
)
&&
(
fTrackEffTestNScinPlanes
==
4
)
){
if
(
TMath
::
Abs
(
fSweet1XScin
-
fSweet2XScin
)
>
3
)
fGoodScinHits
=
0
;
if
(
TMath
::
Abs
(
fSweet1YScin
-
fSweet2YScin
)
>
2
)
fGoodScinHits
=
0
;
}
// if ( fCheckEvent > 5010 ){
// }
//-----------------------------------------------------------------------
//
//-----------------------------------------------------------------------
}
// Main loop over tracks ends here.
// cout << "Event = " << fCheckEvent
// << " good hits = " << fGoodScinHits
// << endl;
}
// If condition for at least one track
}
// Second loop over Y paddles
}
// First loop over Y paddles
// *next we mask out the edge scintillators, and look at triggers that happened
// *at the center of the acceptance. To change which scins are in the mask
// *change the values of h*loscin and h*hiscin in htracking.param
// fGoodScinHits = 0;
for
(
Int_t
ifidx
=
fxLoScin
[
0
];
ifidx
<
(
Int_t
)
fxHiScin
[
0
];
ifidx
++
){
fGoodScinHitsX
.
push_back
(
0
);
}
// *first x plane. first see if there are hits inside the scin region
for
(
Int_t
ifidx
=
fxLoScin
[
0
]
-
1
;
ifidx
<
fxHiScin
[
0
];
ifidx
++
){
if
(
fScinHitPaddle
[
0
][
ifidx
]
==
1
){
fHitSweet1X
=
1
;
fSweet1XScin
=
ifidx
+
1
;
}
}
// * next make sure nothing fired outside the good region
for
(
Int_t
ifidx
=
0
;
ifidx
<
fxLoScin
[
0
]
-
1
;
ifidx
++
){
if
(
fScinHitPaddle
[
0
][
ifidx
]
==
1
){
fHitSweet1X
=
-
1
;
}
}
for
(
Int_t
ifidx
=
fxHiScin
[
0
];
ifidx
<
(
Int_t
)
fNPaddle
[
0
];
ifidx
++
){
if
(
fScinHitPaddle
[
0
][
ifidx
]
==
1
){
fHitSweet1X
=
-
1
;
}
}
// *second x plane. first see if there are hits inside the scin region
for
(
Int_t
ifidx
=
fxLoScin
[
1
]
-
1
;
ifidx
<
fxHiScin
[
1
];
ifidx
++
){
if
(
fScinHitPaddle
[
2
][
ifidx
]
==
1
){
fHitSweet2X
=
1
;
fSweet2XScin
=
ifidx
+
1
;
}
}
// * next make sure nothing fired outside the good region
for
(
Int_t
ifidx
=
0
;
ifidx
<
fxLoScin
[
1
]
-
1
;
ifidx
++
){
if
(
fScinHitPaddle
[
2
][
ifidx
]
==
1
){
fHitSweet2X
=
-
1
;
}
}
for
(
Int_t
ifidx
=
fxHiScin
[
1
];
ifidx
<
(
Int_t
)
fNPaddle
[
2
];
ifidx
++
){
if
(
fScinHitPaddle
[
2
][
ifidx
]
==
1
){
fHitSweet2X
=
-
1
;
}
}
// *first y plane. first see if there are hits inside the scin region
for
(
Int_t
ifidx
=
fyLoScin
[
0
]
-
1
;
ifidx
<
fyHiScin
[
0
];
ifidx
++
){
if
(
fScinHitPaddle
[
1
][
ifidx
]
==
1
){
fHitSweet1Y
=
1
;
fSweet1YScin
=
ifidx
+
1
;
}
}
// * next make sure nothing fired outside the good region
for
(
Int_t
ifidx
=
0
;
ifidx
<
fyLoScin
[
0
]
-
1
;
ifidx
++
){
if
(
fScinHitPaddle
[
1
][
ifidx
]
==
1
){
fHitSweet1Y
=
-
1
;
}
}
for
(
Int_t
ifidx
=
fyHiScin
[
0
];
ifidx
<
(
Int_t
)
fNPaddle
[
1
];
ifidx
++
){
if
(
fScinHitPaddle
[
1
][
ifidx
]
==
1
){
fHitSweet1Y
=
-
1
;
}
}
// *second y plane. first see if there are hits inside the scin region
for
(
Int_t
ifidx
=
fyLoScin
[
1
]
-
1
;
ifidx
<
fyHiScin
[
1
];
ifidx
++
){
if
(
fScinHitPaddle
[
3
][
ifidx
]
==
1
){
fHitSweet2Y
=
1
;
fSweet2YScin
=
ifidx
+
1
;
}
}
// * next make sure nothing fired outside the good region
for
(
Int_t
ifidx
=
0
;
ifidx
<
fyLoScin
[
1
]
-
1
;
ifidx
++
){
if
(
fScinHitPaddle
[
3
][
ifidx
]
==
1
){
fHitSweet2Y
=
-
1
;
}
}
for
(
Int_t
ifidx
=
fyHiScin
[
1
];
ifidx
<
(
Int_t
)
fNPaddle
[
3
];
ifidx
++
){
if
(
fScinHitPaddle
[
3
][
ifidx
]
==
1
){
fHitSweet2Y
=
-
1
;
}
}
fTestSum
=
fHitSweet1X
+
fHitSweet2X
+
fHitSweet1Y
+
fHitSweet2Y
;
// * now define a 3/4 or 4/4 trigger of only good scintillators the value
// * is specified in htracking.param...
if
(
fTestSum
>
fTrackEffTestNScinPlanes
){
fGoodScinHits
=
1
;
for
(
Int_t
ifidx
=
fxLoScin
[
0
];
ifidx
<
fxHiScin
[
0
];
ifidx
++
){
if
(
fSweet1XScin
==
ifidx
)
fGoodScinHitsX
[
ifidx
]
=
1
;
}
}
// * require front/back hodoscopes be close to each other
if
(
(
fGoodScinHits
==
1
)
&&
(
fTrackEffTestNScinPlanes
==
4
)
){
if
(
TMath
::
Abs
(
fSweet1XScin
-
fSweet2XScin
)
>
3
)
fGoodScinHits
=
0
;
if
(
TMath
::
Abs
(
fSweet1YScin
-
fSweet2YScin
)
>
2
)
fGoodScinHits
=
0
;
}
const
char
*
apparatus_name
=
"H"
;
THcHallCSpectrometer
*
app
=
static_cast
<
THcHallCSpectrometer
*>
(
GetApparatus
());
if
(
(
strcmp
(
app
->
GetName
(),
apparatus_name
)
==
0
)
)
{
if
(
(
fGoodScinHits
==
1
)
&&
(
fShower
->
GetNormETot
()
>
0.7
)
&&
(
fChern
->
GetCerNPE
()
>
2.0
)
)
fScinShould
++
;
if
(
(
fGoodScinHits
==
1
)
&&
(
fShower
->
GetNormETot
()
>
0.7
)
&&
(
fChern
->
GetCerNPE
()
>
2.0
)
&&
(
tracks
.
GetLast
()
+
1
>
0
)
)
{
fScinDid
++
;
fGood_hits
++
;
}
}
return
0
;
...
...
This diff is collapsed.
Click to expand it.
src/THcHodoscope.h
+
7
−
0
View file @
ccbdd406
...
...
@@ -15,6 +15,7 @@
#include
"THcRawHodoHit.h"
#include
"THcScintillatorPlane.h"
#include
"THcShower.h"
#include
"THcCherenkov.h"
#include
"THaTrackingDetector.h"
#include
"THcHitList.h"
...
...
@@ -142,8 +143,12 @@ protected:
//-------------------------- Ahmed -----------------------------
THcShower
*
fShower
;
THcCherenkov
*
fChern
;
Int_t
fGood_hits
;
Int_t
fCheckEvent
;
Int_t
fEventType
;
Int_t
fGoodTrack
;
Int_t
fSelNDegreesMin
;
...
...
@@ -165,6 +170,8 @@ protected:
Int_t
fTestSum
;
Int_t
fTrackEffTestNScinPlanes
;
Int_t
fGoodScinHits
;
Int_t
fScinShould
;
Int_t
fScinDid
;
Int_t
*
fxLoScin
;
Int_t
*
fxHiScin
;
Int_t
*
fyLoScin
;
...
...
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Click to expand it.
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