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Edward Brash authored
These were related to a) scope of some variable declarations, and b) use of pre-increment vs. post-increment of non-primitive types (this has a slight performance hit due to the way that pre- vs. post-increment operators are overloaded in C++. Also cleaned up a few places where initialized variables were not being used.
Edward Brash authoredThese were related to a) scope of some variable declarations, and b) use of pre-increment vs. post-increment of non-primitive types (this has a slight performance hit due to the way that pre- vs. post-increment operators are overloaded in C++. Also cleaned up a few places where initialized variables were not being used.