BackwardsTagWin should not use Arb8
Arb8 cannot handle degenerate vertices reliably. Probably better to use ExtrudedPolygon.
!101 (merged) addresses this in the short term to avoid errors, but it required adding a fudge distance...
Arb8 cannot handle degenerate vertices reliably. Probably better to use ExtrudedPolygon.
!101 (merged) addresses this in the short term to avoid errors, but it required adding a fudge distance...