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Commit 3e9daa1a authored by Whitney Armstrong's avatar Whitney Armstrong
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Removing acts ext so we can debug them

parent 9fb0ea9f
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1 merge request!11Removing acts ext so we can debug them
......@@ -25,9 +25,9 @@ static Ref_t create_detector(Detector& description, xml_h e, SensitiveDetector s
string det_name = x_det.nameStr();
DetElement sdet(det_name, det_id);
Acts::ActsExtension* barrelExtension = new Acts::ActsExtension();
barrelExtension->addType("barrel", "detector");
sdet.addExtension<Acts::ActsExtension>(barrelExtension);
//Acts::ActsExtension* barrelExtension = new Acts::ActsExtension();
//barrelExtension->addType("barrel", "detector");
//sdet.addExtension<Acts::ActsExtension>(barrelExtension);
Assembly assembly(det_name);
map<string, Volume> mod_volumes;
......@@ -118,10 +118,10 @@ static Ref_t create_detector(Detector& description, xml_h e, SensitiveDetector s
Volume m_env = mod_volumes[m_nam];
DetElement lay_elt(sdet, _toString(x_layer.id(), "layer%d"), lay_id);
Acts::ActsExtension* layerExtension = new Acts::ActsExtension();
layerExtension->addType("sensitive cylinder", "layer");
// layerExtension->addValue(10. * Acts::UnitConstants::mm, "r", "envelope");
lay_elt.addExtension<Acts::ActsExtension>(layerExtension);
//Acts::ActsExtension* layerExtension = new Acts::ActsExtension();
//layerExtension->addType("sensitive cylinder", "layer");
//// layerExtension->addValue(10. * Acts::UnitConstants::mm, "r", "envelope");
//lay_elt.addExtension<Acts::ActsExtension>(layerExtension);
Placements& sensVols = sensitives[m_nam];
......@@ -158,8 +158,8 @@ static Ref_t create_detector(Detector& description, xml_h e, SensitiveDetector s
PlacedVolume sens_pv = sensVols[ic];
DetElement comp_elt(mod_elt, sens_pv.volume().name(), module);
comp_elt.setPlacement(sens_pv);
Acts::ActsExtension* moduleExtension = new Acts::ActsExtension("YZX");
comp_elt.addExtension<Acts::ActsExtension>(moduleExtension);
//Acts::ActsExtension* moduleExtension = new Acts::ActsExtension("YZX");
//comp_elt.addExtension<Acts::ActsExtension>(moduleExtension);
}
/// Increase counters etc.
......
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