Skip to content
Snippets Groups Projects
vis.mac 847 B
Newer Older
  • Learn to ignore specific revisions
  • /vis/open OGL 800x800-0+0
    
    /vis/drawVolume
    /vis/viewer/set/viewpointThetaPhi 30 30
    #/vis/viewer/zoom 30.
    #/vis/viewer/set/style wireframe
    #/vis/scene/add/axes 0 0 0 1 m
    /vis/scene/add/trajectories rich smooth
    /vis/modeling/trajectories/create/drawByCharge
    #/vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true
    #/vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2
    /vis/scene/add/hits
    /vis/scene/endOfEventAction accumulate 2 
    
    #/vis/filtering/trajectories/create/particleFilter
    #/vis/filtering/trajectories/particleFilter-0/add gamma
    #/vis/filtering/trajectories/particleFilter-0/invert true
    #/vis/filtering/trajectories/particleFilter-0/verbose true
    #/vis/filtering/trajectories/particleFilter-0/active true
    
    
    /vis/ogl/set/displayListLimit 500000
    
    /vis/viewer/flush
    
    /run/beamOn 1
    
    #/control/execute macro/gun.mac